Quote Originally Posted by ShivenCasull View Post
I don't mind the inclusion of more job choices and abilites but I cannot stand the use of both job crystals and the armory system. Why not move entirely to a job-crystal system? It would free up itemization a bit and would still work similarly to the current standard.

IE: You start out as a MRD with the MRD crystal. If you want to become an ARC or LNC for instance, visit the already existing guild to pick up a crystal for the job.
This is correct! Why not, this would allow for customization weapons and weapon variety for the players.

The number one thing this game lacks right now is player creativity:

1. From moving from one part of a zone to another: You always have to follow the path they set for you. Exploration is dead. Should have had the map appear as you explored.
2. A character build that is unique to the individual. Okay you can choose between these 2 weapons if your a BLM, these two if your a CON and oh 1 weapon type for MRD, ARC, PLD, WAR, PUG etc....

When thought about it this way the game can feel really constricting.