Quote Originally Posted by Tricksy View Post
I agree with you both. I really liked the class system. They should have stuck with it, or implemented jobs only or jobs/subs. but classes and jobs makes me twitch its so weird and superfulous
I don't mind the inclusion of more job choices and abilites but I cannot stand the use of both job crystals and the armory system. Why not move entirely to a job-crystal system? It would free up itemization a bit and would still work similarly to the current standard.

IE: You start out as a MRD with the MRD crystal. If you want to become an ARC or LNC for instance, visit the already existing guild to pick up a crystal for the job.