Quote Originally Posted by AmiableApkallu View Post
In my mind, knights and paladins in Final Fantasy have always had access to a mild, direct, single-target heal. It's thematically appropriate; it falls under "protector of others." That's reason enough for PLD's Clemency to exist.

Now, if you'd like to ask, "Why does the remainder of PLD's kit have so much self-healing?", I'd be interested in hearing people's thoughts there. (I have no strong opinion of my own.)
Thank for your stance on this matter. I also feel that way. That feeling is one of the things that makes FF so special. I just ask for more of that on the grounds of fairness to keep the meta at bay and if we can’t do that they should lose it. Or like one said revert back to when I had a place and take healing off of HS. I personally would rather others gain than losing something, it never feels nice.

Since it does link to the topic at hand I will respond to HS and HC sustain but remember their equivalent is other tanks combos into a heal so I will not humor anything else.

If you have any input on this please by all means