Quote Originally Posted by Vatom View Post
WAR being more powerful has trade offs due to it needing it and it’s their core gimmick. It’s technically fair
Sorry if I sound combative to you, but what downsides? Every single cooldown they have is free with no cost bar Fell Cleave/Decimate, they have FAR more sustain than they actually need. They're basically immortal in dungeons with little to no effort and provide the most potent party utility by a mile. Paladin needs to gimp itself to use Passage of Arms outside of big aoe damage when the boss is untargetable. (i.e Ultima transition phase in Orbonne). They can sustain themselves with Holmgang easily.



Quote Originally Posted by A-Omega View Post
A PLD trend and of course someone has to say WAR is “over tuned”. Every other tank literally has multiple the utility tools then we do and still you cry for more of WARs blood. We’ve been the red headed stepchild since stormblood and excepted we’ll never be allowed out the basement.
Vatom isn’t even a WAR main or standing on WAR defense topic and yet, so why choose this as another opportunity to kick a WAR.
What the hell are you talking about? WAR is the entitled spoiled rich kid of the tanks and you want to go off and say it's the red-headed step-child?
  • You got buffs to Shake it Off that the healers are supposed to handle (healing through bleeds). not once, but TWICE
  • The already potent heal on Equilibrium wasn't enough, now you also have a potent HoT on it
  • You have the strongest short cd (and by a landside in dungeons)
  • You stole convalescence and got it tacked onto Thrill of Battle
  • You guys complained until you got your damage buffs (even though it was the boss that was overtuned) and now you're the defacto tank because you have no downsides left

Warrior is overtuned, it isn't a debate of whether it is or it isn't. It just is, whether you want to admit it or not.