



I don't see it happening, but it is something I'd like to see happen. More so for mitigations over sustain, but I'd take either.That’s why in previous posts I’ve discussed the return of active or GCD mitigation
If we applied my random example proposal to nascent flash and then suddenly you need to “heal” but don’t have access to nascent chaos at the time you can drop damage to apply a GCD mitigation to achieve functionally the same thing
Expression comes from using your limited healing to reduce your GCD mitigation load, similar to how the healers work outside of their god awful damage rotation because I think most people agree the healing side of healers is more interesting than the tanking side of tanks
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
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