


Getting stance dancing back and needing to manage aggro myself with a proper design is a pipe dream I'll never see realizedObviously we just need to bring back tank stance dancing except adjust the values so that one emnity combo cant hold the boss indefinitely.
DPS stance could drop the -20% hidden potency nerf tanks have and also drop the baked in 20% mitigation as well
Which will never happen but one can dream.


That's the sad part about it, it was never really tried out properly. I wish we had the chance to at least have a interesting aggro/stance system but instead what we got was press aggro button now you tank... Which is about as intense as FF14 healing so I guess they're consistent on that.
Even worse actually tanks are still being dummed down despite removing stances, as a long time PLD player 6.3 rework couldn't be bothered to even try and keep its second combo path. In general tanks rotation's are just spamming 1, 2, 3 over and over and over. At least make the dps rotation intresting.
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