What do you all think is going to happen someday after constantly simplifying the system?

Quote Originally Posted by LilimoLimomo View Post
Personally, I'd love to see a tank system where tanks don't hold aggro, and instead defend the party by intercepting attacks with their bodies, interrupting attacks, and using moves like Cover/The Blackest Night. This solves the problem of it being silly that intelligent foes just keep attacking the sturdiest party member, while also letting the tank feel like they are actively protecting their allies.

That said, I also accept that what I just described is such a departure from our current systems that it would require a game-wide rework of content to work, and thus it's incredibly unlikely we'll ever see such a thing in FF14.
They could do both. You have 2 tanks in the party, why should the off tank constantly be twiddling their thumbs, playing a tank privileged dps that nothing can kill but body checks, and occasionally tank swapping when required?

MT holds aggro, OT grabs add aggro (since when have we even had true adds in challenging content...?), OT covers party members. If OT is out of covering actions, OT can swap with MT as well, which would surely bring more types of mechanics to actually make them swap beyond stupid busters that need be invulned.