



Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.




I've always understood the trinity system as multiple roles coming together to create a collective unit in order to accomplish what they otherwise could not. I have always liked the concept as I find it fascinating when several things have to work together in a collaborative manner in order to function or guarantee success. The system is present in FFXIV, but far from prevalent. Granted, a lot of the overlap is necessary for the sake of not limiting a player's rate of progression. However, there is a certain level of encroachment going on where some jobs have greatly overstepped their bounds. If any role in the trinity is in a situation where they really are not needed, there is a major flaw in the game's design and there are more than a handful of these situations in FFXIV. This dev team can definitely do much, much better.
I got a huge kick out of this :P
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