Page 4 of 13 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 124
  1. #31
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Final Fantasy XIV has a perfect trinity of DPS, DPS with tank stance and DPS that sometimes heals.
    (8)

  2. #32
    Player
    LilimoLimomo's Avatar
    Join Date
    Jul 2023
    Location
    Windurst
    Posts
    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    “Removing the agro system”

    My brother in Christ what do you actually want tanks to do at this point

    The agro system is literally the last vestige of the blue role, remove that and there is nothing separating tanks from slightly garbage melee
    Personally, I'd love to see a tank system where tanks don't hold aggro, and instead defend the party by intercepting attacks with their bodies, interrupting attacks, and using moves like Cover/The Blackest Night. This solves the problem of it being silly that intelligent foes just keep attacking the sturdiest party member, while also letting the tank feel like they are actively protecting their allies.

    That said, I also accept that what I just described is such a departure from our current systems that it would require a game-wide rework of content to work, and thus it's incredibly unlikely we'll ever see such a thing in FF14.
    (1)

  3. #33
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    624
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ASkellington View Post
    GW2 doesn't exactly NEED healers and for the most part you aren't exactly encouraged to bring them. Are they welcomed? Yes. Are there mechanics for them? Also yes. Are they hard required? No, because the rest of the specs (broken up by the weapons you use) can bring enough self healing to cover it. They have instead buff bots that can also side heal and get by.
    .[/U][/B]
    l am yet to run into a group that does not ask for a quickness/alacrity healer for strike missions and raids.
    (0)

  4. #34
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,347
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    I really miss FFXI buffer jobs
    (4)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  5. #35
    Player
    Sjol's Avatar
    Join Date
    Apr 2024
    Posts
    276
    Character
    Sjol Fantl
    World
    Mateus
    Main Class
    Dancer Lv 90
    I'm wondering how much of this is also an issue of jobs not being part of a spec with shared XP. In other games, GW2, WoW, etc. you often end up with additional specs that allow you to level quickly with an interesting DPS toolkit and then transition to a more-dedicated role in group content. Here tank and healer jobs can't fall too far behind other jobs because that might be the only job you have, and you still have to do all the normal content including MSQ.
    (2)

  6. #36
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,252
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Oizen View Post
    Boss Positioning used to be fun until they decided melee downtime was illegal.

    I still think proper mitigation cycling and optimization is fun, the problem is the discrepancy of outgoing damage in low end/high end content.
    In high end content I actually think the current suite of mitigation is tested fairly well, WAR isn't as broken in single target situations, DRK's lack of sustain isn't an issue in raids
    In low end content, Tank mastery (baseline 20% mit at all times) basically is all the mitigation you'll ever need forcibly baked in to the job, which I don't like and think the first step to fixing tank is removing this trait.

    I mean to be blunt here, I think the dungeon gameplay and normal content in this game just sorta sucks, I avoid doing dungeons and roulette content whenever I can. To me, the best place where tank has ever felt properly tested is Criterion, especially savage and and no one does that.
    I’ve never understood why people think WAR or PLD is remotely balanced in single target

    Sure they aren’t as cracked as cleave content but the level of healing is still absolutely absurd for little reason
    (6)

  7. #37
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,934
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Eastwall View Post
    l am yet to run into a group that does not ask for a quickness/alacrity healer for strike missions and raids.
    Is it quickness/alacrity healer or just quickness/alacrity support though? Because they're not quite the same.
    (0)

  8. #38
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    It's pretty much totally vestigial at this point. IMO this was endwalker's biggest failing. Healing in anything under savage (and select extremes) feels horrible because you barely need to be there. And in normal content healers are downright redundant.
    (3)

  9. #39
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    957
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Eastwall View Post
    l am yet to run into a group that does not ask for a quickness/alacrity healer for strike missions and raids.
    That's not a dedicated healer. That's a support with off healing capabilities. Something I mentioned in the post you quoted.
    (0)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  10. #40
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,276
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    This is now a healer thread

    (3)

Page 4 of 13 FirstFirst ... 2 3 4 5 6 ... LastLast