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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,650
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    From a gameplay standpoint I liked and still like DRN and how flexible you are, but yeah that queue time even when ready to jump in solo or with a pre-planned group of 8 is yucky.

    Since it is a 24-man duty... could potentially add it to Alliance Raid Roulette. It has the action coffers inside after all.
    (1)

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,629
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    From a gameplay standpoint I liked and still like DRN and how flexible you are, but yeah that queue time even when ready to jump in solo or with a pre-planned group of 8 is yucky.

    Since it is a 24-man duty... could potentially add it to Alliance Raid Roulette. It has the action coffers inside after all.
    The problem with this is thaT DR is scaled near enough with the expectation that you are using offensive essences at the very least, even if that is just Bloodsucker or Skirmish, for example. -- If the OG days are anything to go by when you could just queue, then you would be looking at upwards of 45-60 minutes to do a single run if you get it in roulette, as most from my experience just weren't using the essences or even the lost actions.

    I personally don't think it would fit well within a standard alliance roulette at all unless they were to rebalance it, I could honestly see quite a few people leaving the duty and taking the penalty.
    (0)

  3. #3
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kaurhz View Post
    The problem with this is thaT DR is scaled near enough with the expectation that you are using offensive essences at the very least, even if that is just Bloodsucker or Skirmish, for example. -- If the OG days are anything to go by when you could just queue, then you would be looking at upwards of 45-60 minutes to do a single run if you get it in roulette, as most from my experience just weren't using the essences or even the lost actions.

    I personally don't think it would fit well within a standard alliance roulette at all unless they were to rebalance it, I could honestly see quite a few people leaving the duty and taking the penalty.
    the point is 10 min queue way too long, it does more harm than good now, i join many party just disband after some one miss the pop up and we have to requeue again, people just lost their patience and drop off party

    i don't ask much just hope they remove that 10 mins queue time, pretty sure it won't impact anything on gameplay
    (0)