Quote Originally Posted by Telkira View Post
I don't see how pivoting towards content parity between languages would harm their bottom line
Adding what is in effect a new language to the game takes work that costs money, both for initially adding as well as updating over time.


Quote Originally Posted by Telkira View Post
If a title is so unfit to be sold in a foreign market that it needs to be egregiously altered just to appease cultural sensibilities, then it probably shouldn't be sold in said market
You aren't thinking like a business here. The question isn't one of moral or artistic sensibilities, it is as simple as "will this get us more money?" By adding a new market to sell your wares in and making your product accessible to that market, you add an additional source of income for your product.

If you want a financially motivated entity to make a change that you want, you need to be able to speak their language: the language of money.