One team has to win, one team has to be better than the other. That's just pvp - you can't balance for people being bad.
I'd like to see BH tweaked to give an offensive buff but defensive debuff, turning players who perform well into glass cannons. It would be fun for a patch at least![]()
Exmo, see my response to that earlier. You guys keep comparing BH5 vs BH0, but you don't compare BH5 to BH5 performance. You basically wouldn't be able to handle each others burst, turning a game into even more of a burst focussed aoe mess.
I had read it. I'm not comparing BH5 to BH0.
I don't understand your logic
BH 2.0 is to there to help the weak, because as long as you tap to the target got KO, you gain BH.
At situation without BH, if you are weak, you are getting farmed either way.
The key is always to improve yourself and not to blame on the system that grant same access to everyone
What about keeping the damage increase the same but make the character model grow by the same amount. That means at 5 battle high, your character would be 50% bigger so you can't go through doors and tunnels.![]()
Hahaha.
Although, y'know... if BH5 made you easier to target, we might be getting somewhere. Shame it's impossible.
Please quit telling me to unsubscribe; I already have.
Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.
#NeverForgetMao
Vive la résistance!
We already had that and it got removed because it simply does not work
BH 1.0, if you gained BH, you are visible on the map (very big blinking icon) and there is also a flash icon above your head
What happened is this BH person will act as a bait since people will mindless attacking it; resulting a slaughter and feeding more BH enemy
Last edited by Divinemights; 03-08-2025 at 02:24 PM.
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