Quote Originally Posted by Taliriah View Post
People are saying that it "rewards good play" but that's redundant: good play is naturally rewarded because it lets you achieve victory. It doesn't need an extra reward on top of that.
Maybe a better way of saying it is that it rewards people (successfully) engaging in combat. Which is one reason I like the idea that the LB cooldown timer should only tick if you're either targeting or being targeted.