




And complaints about how BLUs aren't making or joining parties (when actually they are, with people who haven't blacklisted them).
As it stands, it makes you unable to see anything that someone says/emotes, and later on it turns people outright invisible outside of instanced content. Which makes sense really, a lot of Blue Mages pretend you don't exist, and when they do notice you, it's just to send rude tells/emotes anyway. So making them disappear and silent seems ideal.
"But the player will still appear inside of instanced content when playing other jobs."
Yes, but I don't have to put up with anything they say there either, and it's just as well since there's a pretty good chance they weren't going to say anything nice or helpful anyway. (Case in point: This very topic.) Admittedly I've used Blue Mage myself for farming FATEs, but I've been doing it mostly on my nigh-dead home server late at night to avoid *other* Blue Mages (for reasons already stated), *and* to avoid non-Blue Mages because I already know how they're going to react to my very presence (even though I don't have whatever spell it is that shatters frozen enemies) and well, fair next I guess, because that's the kind of sentiment the community helped to foster about this event and I'm not magically exempt from the same treatment if I get blacklisted too just for being in the wrong place at the wrong time.
I mean they'll still be around killing mobs, only you won't see them. I have no idea how this will supposedly help you in any way but suit yourself.As it stands, it makes you unable to see anything that someone says/emotes, and later on it turns people outright invisible outside of instanced content. Which makes sense really, a lot of Blue Mages pretend you don't exist, and when they do notice you, it's just to send rude tells/emotes anyway. So making them disappear and silent seems ideal.
It's not like there's any alternatives to dealing with the situation, and it's obviously not going to get better as it goes on, so this is the best I can do.


Blue Mage is a job that exists in the game. It has limited uses, doing FATEs quickly is one of the very few uses it has. FATEs are already mind numbingly boring as it is, why wouldn't people want to make something tedious go faster?
The crazy part is that nobody even cares about FATEs, barely anybody does them outside of relics or a few rewards in ShB and EW, and Blue Mage being able to melt them was considered a bonus before this event. Now all of a sudden, Blue Mage is the Boogeyman.
Other blue mage players didn't pay extra for the job, it's not like we have some privilege or access to something you don't. It's right there, you've unlocked it, you've gotten it to level 70, you've got 50 spells already.
In all the time you're wasting complaining about blue mages, a legitimate job that's in the game, you could go grab Aetheric Mimicry, Basic Instinct and Mighty Guard and go get more spells to make the tedious task you have even faster too.
You're acting like this is some personal affront toward you or other players, when it's nothing of the sort. You don't even enter into the equation. Blue Mage is fun, the spells are fun to use and they make a tedious task go faster. Not using it would only slow things down.
Work smarter, not harder.
Or, sure, fill up your limited blacklist with players who've done nothing to you, don't even care about you at all, see how well that goes for you in a few months.



Now just think how bad it be when Beastmaster comes out and everyone is doing fates and killing every monster to level them up. Think it's bad now wait till 7.0 you will have blue mages and Beastmaster doing them.
It's just toxic players and bad actors. An easy fix would be to make FATE mobs immune to insta kill spells, Missle, etc. Just make them miss. Blue Mage can still do it to nornal mobs and dungeons, etc. That way, it's not emboldening players to go out and nuke FATEs.
Or, at the very least, find a way to scale them better. Nobody would be screaming on Reddit or the forums if Blue Mages were slightly faster, etc. There's a big difference between slighly faster and instant.
My condolences to anyone who is still dealing with this. I got mine done week 2, but I would suggest Dynamis or OCE. OCE realms were pretty good for prime time since they were just waking up.


The insta kill combo is only possible once every 2 minutes. Missile has a chance to miss and all it does is soften the mobs up, you're well within your rights to just hit the mobs once they've been softened, nobody is stopping you.
There's absolutely nothing toxic about players playing the game as intended. Adapt, you can go get your blue mage and do the same thing.
There's very very few blue mages who instantly end FATEs, and those are only ARR boss FATEs where that's possible. Please don't hyperbolise.
Anyone who's willing to put in any time to farm the weapons can get the event done on any job, regardless of the blue mages. It's 10 medals per weapon and the drop rate isn't that bad. One weapon a day is easily doable in 2-3 hours of gameplay and you'd be done in 17 days.
Again, this is all hyperbole.
There's a big difference between sharing and taking. That's all I'm going to say.The insta kill combo is only possible once every 2 minutes. Missile has a chance to miss and all it does is soften the mobs up, you're well within your rights to just hit the mobs once they've been softened, nobody is stopping you.
There's absolutely nothing toxic about players playing the game as intended. Adapt, you can go get your blue mage and do the same thing.
There's very very few blue mages who instantly end FATEs, and those are only ARR boss FATEs where that's possible. Please don't hyperbolise.
Anyone who's willing to put in any time to farm the weapons can get the event done on any job, regardless of the blue mages. It's 10 medals per weapon and the drop rate isn't that bad. One weapon a day is easily doable in 2-3 hours of gameplay and you'd be done in 17 days.
Again, this is all hyperbole.
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