Yeah ...6.0 was terrible, but it was 5.0 that broke my love for the game in a big way. I still play, but 4.0 healing was so fun it made me really believe this was the greatest mmo ever made. Now I barely remember it. 6.0 was just more of the same spread across more areas.
Homogenization is a term that I'll always hate thanks to FF14; it's just ruined so much!
Last edited by Truen; 05-03-2024 at 08:18 AM.
I unfortunately saw the writing on the wall with the ShB media tour and it's job preview.Yeah ...6.0 was terrible, but it was 5.0 that broke my love for the game in a big way. I still play, but 4.0 healing was so fun it made me really believe this was the greatest mmo ever made. Now I barely remember it. 6.0 was just more of the same spread across more areas.
Homogenization is a term that I'll always hate thanks to FF14; it's just ruined so much!
I stopped playing WoW back in Legion for that exact same reason, WoD already simplified all classes heavily and then they doubled down on it. Since Stormblood had just recently released I decided to make XIV my main MMO and had a blast for the entirety of 4.X.
So imagine my disappointment when the Shadowbringers preview showed the exact same red flags as WoW did.
Even worse is that Blizzard realized after Battle for Azeroth that the constant ability pruning and homogenization was a terrible idea, but XIV is instead doubling and trippling down.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.