Quote Originally Posted by Absurdity View Post
E1S for proximity AoE baiting is the last I can remember. Doesn't exactly help that every time we get these mechanics half the phys ranged throw a fit because they can't be bothered to actually make use of their job mobility.

Then you stand there as a tank, having to bait AoEs away from the boss, with 2 phys ranged in the party, and you just question why you bring those low budget casters in the first place.
If you're talking about the Dimensional Shift baits, all 4 ranged have to do that, so it's not exactly something that makes use of the physical ranged in particular.

I'm more talking about stuff like the aforementioned missile bait during Pantokrator 2 or the Mustard Bomb tether also in O11S that the physical ranged can take without losing damage and just get covered by the PLD for the Atomic Ray after. Stuff that makes use of their free mobility to make mechanics less annoying for others.