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Thread: Boring design

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  1. #1
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,043
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Absurdity View Post
    But somehow this always succeeds in distracting people, make the animation and VFX flashy and suddenly everyone ignores how braindead the new ability actually is.
    Warrior is the biggest example of this phenomenon. Most people consider a job that has to work for nothing and gets a majority of it's damage from just being able to press a cooldown every 60 seconds "well designed", it's baffling to me.
    I mean, a lot of people seem to consider SMN to be a well-designed DPS job, and we all know SMN plays closer to a healer than a DPS.

    You ask what people like about SMN though, and all they can tell you is "It feels like a summoner". Just like when you ask people what they like about WAR and they say "I don't have to care about the healer". Neither of these jobs are ever praised for their job design (or rather lack thereof).
    (3)

  2. #2
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aravell View Post
    You ask what people like about SMN though, and all they can tell you is "It feels like a summoner".
    Whenever someone says this, i get irritated. If these people just waited and didn't WAR their way out to gut pet management off the job, we could have gotten it anyway while having functioning pets.
    (4)

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

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