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Thread: Boring design

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  1. #11
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,083
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The thing about tanks is that at least tanks still get decent skill upgrades and retain a lot of their “casual fun” even if their role responsibilities are getting shaved off

    Like compare the blade combo to getting 5 more potency on broil. The difference is night and day
    I don't see them as too different for a very simple reason, there is no thought involved in the blade combo either. Sure it looks flashier than spamming a slightly bigger Broil, but in execution it is just "press Requiescat, spam Confiteor button 4 times".

    But somehow this always succeeds in distracting people, make the animation and VFX flashy and suddenly everyone ignores how braindead the new ability actually is.
    Warrior is the biggest example of this phenomenon. Most people consider a job that has to work for nothing and gets a majority of it's damage from just being able to press a cooldown every 60 seconds "well designed", it's baffling to me.


    Now there is no denying that you are still pressing more buttons than a healer during your average gameplay, especially in casual content.
    (5)
    Last edited by Absurdity; 04-25-2024 at 10:05 PM.

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