Quote Originally Posted by Osmond View Post
I just view SCH from ARR to now. Ppl complained that it’s DoTs getting weaker each expansion, yet somehow become a stronger job un-ironically. Some ppl left, more joined. I don’t try to expect things to stay the same, nor that I want to. I just ended up playing it and understand the why. Then realized that past abilities wouldn’t work by the current game design.
While there are a few old abilities that won't work with current SCH nowadays, it wouldn't hurt for the Job to have one or two of it's old DoTs back. If not their old DoTs, then I recommend that SE would find ways to bring Art of War and Ruin II into it's single target rotation. I think it'd be a great QoL change if all Healers have the opportunity to use their underutilized damage abilities in their damage rotation. SCH used to have this with Miasma III back in StB. It, as well as the other Healers, need that back along with shorten DoT timers and one (and only one) damage ability.

If I recall, Yoshi-P said they wanted Healer AoE abilities to have different effects before EW released. Though in SE fashion, they failed to deliver.