Quote Originally Posted by Absurdity View Post
They could absolutely apply the same design principle to healer dps to make it "feel" like you're doing more without actually making you do more.
Is that not part of the problem, though? That SE doesn't want to make healers "feel" like they have to do DPS? And in that view, I'd guess that "more buttons" vs. "more animations" are just two sides of the same coin.