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Thread: Inventory Space

  1. #21
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    It's too big a money-grab for them. In XI additional characters, which we all used as 'mules', cost a buck. We can't use additional characters that way here, but they gave us 'additional retainers' at double the price. And people pay it! I came really close this weekend to adding a few until I remembered they were 2 bucks a piece, not one. 2 additional dollars to have something that really ought to exist in the game (expanded inventory). If you have been playing since launch, and played a variety of content, that's a lot of stuff maybe you don't want to get rid of\sell.

    And it's unique to this game, despite the Ps2 limitations, those guys in XI were constantly coming up with clever new ways to expand our inventory. I wish this team had some of that spirit - you know, where the player experience came first and the dollars naturally followed.
    (8)

  2. #22
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    When stuff like a tacklebox is brought up, the developer says something like "if people need more space, we rather just add more inventory space". The thing is, I don't think people need more inventory space. That's not really the problem people have. I can say this as an omnicrafter with tokens for all sorts of content and furniture among other things on my retainers.

    What people really don't like is inventory management. Which is a valid thing to not like. I would love crafting bags, tacklebox, dye storage, and other static-assigned inventory room. Island Sanctuary gave me hope they were testing that.
    (3)

  3. #23
    Player
    LordMcMutton's Avatar
    Join Date
    Aug 2022
    Posts
    72
    Character
    Fightmaster Briggs
    World
    Ultros
    Main Class
    Warrior Lv 90
    Didn't they also change Tribe currencies from physical items that took slots to just an entry in the Currency tab? I know a lot of the stuff discussed isn't literally a currency, but it could function basically the same since 'spending' and 'consuming' are very similar.
    (0)

  4. #24
    Player
    Gemina's Avatar
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    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    If you have a hoarding problem, additional inventory space will not help you and only exacerbate your issue.
    (5)

  5. #25
    Player
    Local_Custard's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    379
    Character
    Rhel'a Tayuun
    World
    Sargatanas
    Main Class
    Culinarian Lv 83
    I have found a way to consolidate my items. I hoard items, but only specific kinds. I have a sorting system for it.

    I try to have access to as many dye color as I can get my hands on without spending real money. That takes up a sizable chunk of a retainer's inventory. I may not use every color, but it helps for niche situations or in case someone else needs a particular dye color (feels nice to help, ya know?). Once in a while I may also want a particular color that I don't normally use. For reference, I usually use purples, reds, and blues. Once in a while I may need browns, and shades (white, grays, black).
    I also collect materia. HOWEVER, I have found the best kind to keep around is the kind that matches the expansion I am working on (In this case endwalker-- so the current highest level of materia). When I move onto a newer expansion I sell it to make room. At one point I hoarded all materia but after a while that was untenable.
    I also store housing items. Though, I haven't gotten to use them yet- luckily I don't usually get new furniture. One of my retainers store all of the useful items. The other retainer stores misc items like moogle tomes (they have a lot more space).
    As for fishing tackles, I use the chocobo saddlebag and only store current expansion + specific scrip tackles. I do not keep ARR tackles unless I plan to ARR fish, for example (the exception being the versatile lure- I use that to log bodies of water). I have a good bit of fish in there too that I want to one day put into fish tanks.
    I also store fireworks in one of my retainers but they take up so little space it isn't really a problem for me.

    I do not keep mats around UNLESS it is relevant to what I am crafting or if I plan to sell the mats soon. Mats are the biggest inventory space hog for me. Sometimes I procrastinate cleaning out the mats because it can be a headache to sort them into the four categories (use, sell, throw away). I do store specific crafting mats to a retainer (like silver ore) but that is probably five different mats in total.
    In my main inventory I keep: dark matter, potion kits (highest level), a bit of food, things like antidotes, golden needs, spine drops, etc, some misc items (skins, leather, ingots, nuggets, etc) in a specific corner to either sell, store, or throw away, and armor/arms/jewelry that I will be desynthesising very soon.

    I have 2 retainers. I have managed to still have space up to this point even with what I hoard. Not sure if anyone else will find this information useful- I guess the biggest takeaway is to consolidate your items into four categories (keep, use, sell, and throw away) then store with your retainers what you don't need to access as often and store in your main inventory what you will use frequently. Your chocobo saddlebag, of course, should only store what you will access outside of dungeons/raids/trails/solo instances.

    I do think we need a dedicated bait inventory. It can be annoying to find out I need a specific tackle that I no longer have (though that could be chalked up to poor planning). I plan to one day finish up the entirety of the fishing log. I have 60% of the log completed, the 40% being monster/big fish. Maybe for fishing tackles, only keep particular tackles that are relevant to you- most fish have 0 uses (cannot be put into an aquarium, cannot be used in recipes, cannot be used for a print). Keep tackles that you will use. Most tackles are very easy to obtain.
    (1)
    Last edited by Local_Custard; 04-23-2024 at 03:08 AM. Reason: lotsa text
    I love the men in this game

    I finally return to the game! Current goal: getting all my jobs to 90

  6. #26
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    There is no hording problem unless i got like 5 stacks of everything and every dungeon gear and useless token 5x...

    I do not want to waste time gathering stuff i could let my retainers get for me to stock, i do not wish to realize i need material xyz for the hottest new item only for it going up 1000% on the MB, its not my fault they feel the urge to add 8-10 new woods, metal and cloth every expansion AND reusing old mats to mix with em.

    Dyes and materia are LONG overdue for an solution as well... and still ALL token need to go into currency's tab. And ofc glamour... id grind every single piece of every dungeon if id have the space lol
    (5)

  7. #27
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,484
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by smashBG View Post
    They've mentioned in the past that they're aware of the demand for a glamour log and would like to implement one, but are held back by technical debt. As a player, I want them to bite the bullet and start throwing bodies at the problem. As a tech worker, I'm deeply sympathetic to anyone tasked with overhauling outdated systems and totally understand why they'd prefer to keep kicking the can down the road.
    I’m hoping that with Dawntrail focusing on updating the graphics, other expansions will focus on updating other outdated/problematic systems like glamour and housing.

    I’d say 5.5 of my 9 retainers are holding glamour items that I’ve already run out of room for in my newly expanded dresser. The rest of the space is being taken up by housing items that I switch out seasonally, and especially the outdoor items, since you can only put 20 of them in storage! Lastly all the bits and gear for Eureka & Bozja, because every time I think I’m done, I get sucked back in and decide I want another weapon. lol
    (2)

  8. #28
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,259
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by znushu View Post
    ny subscription is 30 bucks because I need alot of inventory space which imo is pretty scummy to be charging me real money to get more inventory and bank space.

    not even in the old mmo called WoW do they charge you for bank space with irl currency.

    yoshida pls fix
    Why would they fix it when they can sell you a solution and profit off of the problem? It's even working! Soooo many people buy extra retainers to accommodate their space issues.
    You know what other game has lots of fluff clogging your inventory and then charges you to increase your space? The ultra notorious p2w MMO, Black Desert Online! Know what BDO doesn't have? A mandatory monthly subscription! Weird, right? We pay the sub and the b2p but we still deal with all this weird f2p kMMO nexon-tier garbage.

    ah, but I digress. I'm sure they'll change it in dawntrail, haha. Yup!
    (2)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by R041 View Post
    Jfc why did I even post on a bait thread, this place sucks. lol
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.

  9. #29
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rehayem View Post
    Maybe one day we'll get a "crafting bag" for our materials like a normal MMORPG
    And a Currency tab for all of the hundreds of currencies in this game. . .

    Oh wait.

    It already exists but CBU3 refuses to expand it.
    (6)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. 04-23-2024 07:37 AM

  11. #30
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Esmoire View Post
    When stuff like a tacklebox is brought up, the developer says something like "if people need more space, we rather just add more inventory space". The thing is,
    "They don't add more inventory space"

    FTFY.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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