please for the love of Halone's ass stop with the mob > boss > mob > boss > mob > boss
routine its been 10 yrs and its getting boring beyond reproach.

i can tolerate this in the regular dungeons but these variant were supposed to be different and no simply because you can take a different path doesnt change the routine of mob > boss.

while the boss fights themselves are indeed incredible and the design of the dungeons are impressive these aspects are wasted on the trash mobs (rightfully named) itd be a nice change of pace as well as more creative if these variant dungeons were more puzzle oriented in between bosses.

think if your favorite dungeons from whatever video game fits your fancy, legend of zelda TP, elderscrolls 3-5, genshin impact, dragon age, Luigi's mansion, resident evil 4 ect and apply the way some of the dungeons/content had emphasized on puzzle solving rather than pressing your aoes, and i get it the boss is supposed to be the puzzle but is it really enjoyable and worth anyone's time going through the mobs just to get to the cherry on top of a shit sandwich?