We really need some slight changes to the elements, for one water is basicly hardly even touched in jobs water can be highly effective and powerfull, we see enemys and other things have it like one blue mage ability, and Dark version of the elements cant even be accessed,
Elemental attacks should be effective/noneffective against certain things, idc if magic excuse or not it makes no sense going in and hurting a basic god of fire like Ifirt with fire the elemental circle allows some thinking,
So maybe instend of going to 100 we just stop at 99 and add in something we can earn with extra exp to modify our skill sets, or perhaps even modify the naming of said spells for example there is "Void" "anicent" "Ronka" versions
I don t think the challenge of fights is the problem making us fall asleep the problem is there is no thinking its always x = y do 1 -2 -3 -4 repeat pop cd and thats it, so honestly bringing back the elements to effect based on what enemy is would honestly be enough for battle as it makes you think,