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  1. #1
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Silverquick View Post
    Well I do wonder what the unimplemented high res textures means and how it will affect it.

    Right now the benchmark shows me at very high settings comfortably,
    Score: 13938 Very High
    1920x1080 High (Desktop) DirectX11 FSR Windowed

    So obviously unimplemented high res textures will affect that.
    I'm gonna wager it's the low res hair accessories / additional au ra hairstyle horns and miqote patterns
    (1)

  2. #2
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Roda View Post
    I'm gonna wager it's the low res hair accessories / additional au ra hairstyle horns and miqote patterns
    Well I just cranked it up to Max settings and ran it again and it didn't drop by much and still has me in the same range.

    When I crank it up to Max settings, it still gives Very High.

    Score: 12875 Very High
    1920x1080 Maximum DirectX11 FSR Windowed
    12th Gen Intel(R) Core(TM) i7-12700H
    NVIDIA GeForce RTX 3060 Laptop GPU
    https://sqex.to/ffxiv_bench_na

    So I don't think its gonna kill me on the unimplemented textures.
    (0)

  3. #3
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,756
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Glenfiddich View Post
    An Update on the Dawntrail Official Benchmark

    Hello everyone, this is Naoki Yoshida,...

    2. Issues Related to Certain Data and Processes

    A. An issue with unimplemented high-resolution textures, including those for certain playable races.
    B. An issue pertaining to special data processes.
    C. An issue with necklines for playable races under certain circumstances.
    D. An issue with uncorrected scaling for the mouth of certain playable races.
    Does that mean Au Ra puffy lips? Lalafell tiny teeth? Moonkeeper fangs? Those all seem like they'd have somewhat different causes so I don't know if they'd all be the same bullet point about "an" issue with scaling.
    (10)

  4. #4
    Player
    TheOperator3712's Avatar
    Join Date
    Apr 2019
    Posts
    120
    Character
    Aldous Axehand
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Fawkes View Post
    Does that mean Au Ra puffy lips? Lalafell tiny teeth? Moonkeeper fangs? Those all seem like they'd have somewhat different causes so I don't know if they'd all be the same bullet point about "an" issue with scaling.
    It could cover all of those, but the Au Ra lips are unlikely to be affected drastically by the corrections in the new version. The teeth and the lips are all part of the mouth object though, so if that was scaled incorrectly, everything would show at the wrong size.
    (1)

  5. #5
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Glenfiddich View Post
    An Update on the Dawntrail Official Benchmark

    Hello everyone, this is Naoki Yoshida,...

    2. Issues Related to Certain Data and Processes

    A. An issue with unimplemented high-resolution textures, including those for certain playable races.
    B. An issue pertaining to special data processes.
    C. An issue with necklines for playable races under certain circumstances.
    D. An issue with uncorrected scaling for the mouth of certain playable races.
    The issues people are having with lips goes beyond their scaling, they were remodeled and are just different models. Them saying it's just scaling issues would imply the change in mouth style is intentional and going to be kept.
    (10)

  6. #6
    Player
    Glenfiddich's Avatar
    Join Date
    Nov 2014
    Location
    Speyside
    Posts
    737
    Character
    Kitty Valentine
    World
    Shiva
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by VerdeLuck View Post
    The issues people are having with lips goes beyond their scaling, they were remodeled and are just different models. Them saying it's just scaling issues would imply the change in mouth style is intentional and going to be kept.
    I guess Mr. Producer din't want to address everything that went wrong in Detail.
    But, it's very possible that you are right.
    (1)

  7. #7
    Player
    cutestfox's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Cutest Fox
    World
    Siren
    Main Class
    White Mage Lv 50
    Quote Originally Posted by VerdeLuck View Post
    The issues people are having with lips goes beyond their scaling, they were remodeled and are just different models. Them saying it's just scaling issues would imply the change in mouth style is intentional and going to be kept.
    Big this. The mouth dint on my characters face is just unreal, it's not a scaling thing but a model thing
    (11)

  8. #8
    Player
    Zaniel's Avatar
    Join Date
    Dec 2021
    Posts
    381
    Character
    Zaniel Taephen
    World
    Sophia
    Main Class
    Conjurer Lv 100
    There's some more nebulous statements about scaling and models and textures which could mean anything from fixing 1% to 100% of the non-lighting problems. Who knows and there's zero point in speculating until the new BM comes out, though my no-evidence-gut-feel is this will solve a big chunk but not all grievances.

    I also suspect they'll have a team member tasked with welding his ass to a chair reading every post from now until Dawntrail to make sure they get all the feedback. That might mean they are tweaking small items all the way to release so perhaps we won't be 100% sure until we see our characters loading up DT on live. Not much we can do if that is the case but they are clearly listening and trying.
    (6)

  9. #9
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,005
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Zaniel View Post
    I also suspect they'll have a team member tasked with welding his ass to a chair reading every post from now until Dawntrail to make sure they get all the feedback.
    Honestly, this alone would make me have so much respect for them (and I want to emphasise I do think very highly of this dev team, the benchmark hasn't changed this; I can dislike the results and still see how hard they work).
    No developer is perfect and I know there are many aspects where people don't feel heard such as class design, content drought, homogenisation etc. (and I think their concerns are valid).
    But I do think that Yoshi and his team genuinely care about the player base and communicate with them more frequently and much more respectfully than I have seen it from other game devs.
    That I will always appreciate about them.
    (5)

  10. #10
    Player
    Priddy's Avatar
    Join Date
    Sep 2021
    Posts
    71
    Character
    Kamran Pridley
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Lighting changes are great, but as long as the major, actual technical issues are fixed I'm happy (as in texture seams with bald haircuts, bald heads still being low-poly, hairstyles and tattoos clipping into the head, texture artifacting, etc)

    I wouldn't expect most of the complaints about subjective or very mild changes like the contours of a specific set of lips being slightly tweaked to be addressed, and I would prefer that they focus their efforts on more pressing matters anyways.

    Change will naturally not sit well with every person, but hopefully the lighting improvements and fixes will make some of the disappointed folks happier with their characters.
    (2)

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