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Thread: Button Bloat

  1. #21
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,466
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PercibelTheren View Post
    I think it's more because of Freecure and...Enhanced Benefic? By all means, those traits need to be removed and replaced by something actually useful or moved to another ability (my pick would be the jobs' respective damage spells or DoTs to incentivise using them), but them being as they are makes sense with why the abilities don't just straight up upgrade, unfortunately.
    Even if you procced freecure off glare it’s still useless above about level 45 because you would never want to cast cure 2 anyway

    In general they should just drop the cost of cure 2 to avoid the problems of synced coils and then just have cure 1 upgrade to cure 2
    (3)

  2. #22
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,075
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    Quote Originally Posted by Jeeqbit View Post
    You appear to play Paladin, so sure, there is Shield Bash still
    How to tell you don't do deep dungeons without saying "i don't do deep dungeons".
    (2)

  3. #23
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    374
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    Im not really having button bloat issues but i have no trouble reaching keys on my KB. Still, theres many buttons that can be consolidated and apparently are going to be.
    (0)

  4. #24
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Mecia View Post
    Im not really having button bloat issues but i have no trouble reaching keys on my KB. Still, theres many buttons that can be consolidated and apparently are going to be.
    I really want to believe those are true (not enough, but it's a good start).
    (0)

  5. #25
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    We need more bloat, not less. Well, job dependent. Look at all this room for activities!

    (3)
    Last edited by Arkdra; 04-19-2024 at 07:25 PM.

  6. #26
    Player
    Ceetee's Avatar
    Join Date
    Sep 2013
    Posts
    29
    Character
    T'sraetn Slein
    World
    Ultros
    Main Class
    Miner Lv 90
    Quote Originally Posted by rawker View Post
    Imagine you are a PLD. After using your 1-2 AoE combo, 2 targets are left and 1 is about to die before your next GCD is available. It is wiser to just use Holy Spirit instead of Holy Circle, correct? With your proposition, I have to toggle a stance so that I get to use my ST ability. Yes you cut off extra buttons but you have introduced, not complexity, but unecessary button presses.


    I am a GNB and my healer is currently KO'ed. Brutal Shell combo is kinda good and will greatly improve my survivability.. but with this, I still have to do 2 extra GCDs so I can refresh my barrier.. Same with PLD and DRK when recovering MP.
    This is such an incredibly bad faith reading. I am talking about changes to the game, things that happen ever expansion. Yes your rotation is going to change. "MY DPS WOULD SUFFER IN THESE SUPER SPECIFIC NICHE SITUATIONS!" You dont even know if those combos will continue to function the same way in 2 months. Saying we can't have better designed systems on the off chance it makes you play slightly less optimally while your healer is dead is absurd.


    Quote Originally Posted by rawker View Post
    SCH already has that. Emergency Tactics, Deployment Tactics, Recitation. These abilities do nothing on their own but they modify the properties of other abilities.. I mean, every caster/healer has it = Swiftcast. The only acceptable increase in button count is for abilities that does this.
    Literally so unrelated to what I was saying that I don't understand what your point is. ET, DT and Recitation are not traits, they are skills. Swiftcast functions identically on every single caster. That is not what I was saying even remotely.

    I was talking about Traits, those things we get on some levels where we don't get a new action, but which modify existing actions. Having Job specific traits that modify role actions would give more actions to each job and further cement their identity, without increasing the number of buttons we use.

    For example, each tank getting a unique modification to Rampart.
    (0)

  7. #27
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    545
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Replace AoE actions with a stance that changes your single target stuff to your AoE actions.
    It will be incredibly unconstructive, but... Ew. No. Heck no. The idea literally makes me shudder.

    And more constructively, now: it seems hard to implement. There's no strict equivalence between mono rotation and AOE rotation in most jobs, because AOE rotation contains far fewer skills. Would the proposed change just be a sort of switch between several bar displays? That sounds more complicated than what we've got now, not to mention the lack of flexibility it implies in gameplay.
    (3)

  8. #28
    Player
    Ceetee's Avatar
    Join Date
    Sep 2013
    Posts
    29
    Character
    T'sraetn Slein
    World
    Ultros
    Main Class
    Miner Lv 90
    Quote Originally Posted by Merrigan View Post
    It will be incredibly unconstructive, but... Ew. No. Heck no. The idea literally makes me shudder.

    And more constructively, now: it seems hard to implement. There's no strict equivalence between mono rotation and AOE rotation in most jobs, because AOE rotation contains far fewer skills. Would the proposed change just be a sort of switch between several bar displays? That sounds more complicated than what we've got now, not to mention the lack of flexibility it implies in gameplay.
    Oh absolutely. That was just an example. More just trying to say "There are ways to condense multiple buttons down into far fewer without losing the overall gameplay of the combo system"

    Like, I don't think it would be a good change to make the AoE and Single Target rotation exactly the same. CERTAINLY not as a universal change. It was more an example of one kind of way the system could be implemented. But an increased focus on things akin to stances that change what action is on each button, would help give us more toys to play with, without also giving us carpal tunnel.

    I just jumped to AoEs because the vast majority of endgame content doesn't use them, or uses them sparingly. They are used in the occasional add phase and that's it. The rest of the time they are taking up space. My point is that it would be far better to have some alternative use for those buttons when we don't need AoE's, which is THE VAST MAJORITY OF THE TIME.
    (1)

  9. #29
    Player
    Octavia_Deathschoicen's Avatar
    Join Date
    Apr 2024
    Posts
    37
    Character
    Cora Rosepetal
    World
    Seraph
    Main Class
    Reaper Lv 90
    What bloat, you dont even use all your buttons all the time,

    Aoe rotation you set in another bar and only switch to it when more than 4, your cds can go into a bar like number 4 on controller and easy switch to it. Single target at max has 10 buttons that you can use constantly most of the things are long cds so that doesnt really count as a button, even one a controller you have a total of 168+ buttons. yet at max we have 20ish skill buttons every slot needs to be used tbh, that means outside of sprint, and limitbreak need around 164 abilitys per job
    (1)

  10. #30
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Octavia_Deathschoicen View Post
    What bloat, you dont even use all your buttons all the time
    Yes, that's what bloat means.
    (2)

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