Quote Originally Posted by Arohk View Post
Summoner still got Physik that heals 400 HP and doesnt scale.
These examples are still nothing compared to Heavensward and Stormblood.

I think they are intending to remove Resurrection from Summoner because they wanted to if the rework was a success, which it is considering how many of them you see in duties. So maybe they will remove Physick as well.

Cure and Benefic are obviously still meant to be relevant from a design perspective even though experts ignore it.

And Shield Bash has been kept for job identity reasons. There aren't a whole lot of examples of bloat compared to the first expansions this game had, tbh. What they kept was deliberate or because of job identity, and they even eventually removed things that were part of job identity such as Fluid Aura, so they will probably eventually do it with Shield Bash tbh.
I say specificly BUTTON bloat , not SKILL bloat, you can have a lot of skills, but my keyboard only got so many buttons i can manage with one hand.
Some people do want it to just be a few buttons like PvP, but for whatever reason, FFXIV made lots of actions/abilities part of the game's "identity". In my years playing, I've seen some people say that the large amount of actions is why they play, because some games keep it extremely simple.