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Thread: Button Bloat

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  1. #1
    Player
    OogaShaka's Avatar
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    Aug 2013
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    63
    Character
    Deosil Widdershins
    World
    Halicarnassus
    Main Class
    Scholar Lv 100

    Button Bloat

    It's getting silly the almost 2 rows of attack-ish skills , just make rank 2,3,4 and so on of like 3 buttons for single and maybe 2 buttons for aoe. Some classes will need a few more for buffs and dispels, also 5 or 6 defensive buffs are dumb just have like 2 and lower timer on em.If Square ever looked at the unused skills they would know there is bloat and that game money could be put to better use like cotton tails on Viera or fixing the male au'ra's run animation so it doesn't look like they have rickets when running.
    (4)

  2. #2
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    7,405
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Square Enix faced the issue for button bloat in Heavensward. They addressed it by removing unused, useless skills and merging them. Over time, they created an "upgrade" system so that older actions didn't need to be on the hotbar when level syncing, and made better use of traits to adjust the rotation as you level.

    They have aimed to keep the button bloat about the same in every expansion, so if you think it's bad now, it would have been much worse after 4 expansions if they hadn't been keeping it balanced.

    Many people tend to be critical when a job has as few buttons as you are suggesting. Take Summoner for instance. It's a well-designed job that plays well but a lot of people attack it on the basis of it having few buttons in regular use overall.


    Quote Originally Posted by OogaShaka View Post
    If Square ever looked at the unused skills they would know there is bloat
    No, there is not, or barely. There used to be in Heavensward and Stormblood, but by Shadowbringers they had removed almost all of it. You appear to play Paladin, so sure, there is Shield Bash still, but mostly there aren't unused actions anymore (unless you just don't know how to use them).

    Role actions are maybe kinda unused, that's been a thing with role actions since they were added because you usually don't need Leg Graze and stuff like that.
    (8)

  3. #3
    Player
    rawker's Avatar
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    Dec 2014
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    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Many people tend to be critical when a job has as few buttons as you are suggesting. Take Summoner for instance. It's a well-designed job that plays well but a lot of people attack it on the basis of it having few buttons in regular use overall.
    Well-designed isn't exactly the best description to give on current SMN for a myriad of reasons. Some of it, and probably more, are:
    • oversimplification to the point that no thinking is required. EW WHM is simple and straight-forward but it is not insulting as EW SMN. WAR, also a smooth brain job, has even more buttons to press than EW SMN.
    • removal of a mechanic instead of embracing the original design and just continue to improve on it.
    (13)
    Last edited by rawker; 04-19-2024 at 01:03 PM.

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

  4. #4
    Player
    TheOperator3712's Avatar
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    Apr 2019
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    120
    Character
    Aldous Axehand
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by OogaShaka View Post
    It's getting silly the almost 2 rows of attack-ish skills , just make rank 2,3,4 and so on of like 3 buttons for single and maybe 2 buttons for aoe. Some classes will need a few more for buffs and dispels, also 5 or 6 defensive buffs are dumb just have like 2 and lower timer on em.If Square ever looked at the unused skills they would know there is bloat and that game money could be put to better use like cotton tails on Viera or fixing the male au'ra's run animation so it doesn't look like they have rickets when running.
    I quite like my running animation thank you very much. Leave it alone. As for buttons, the amount of buttons is fine. If anything many if not most jobs could handle having a few more. And if you have unused buttons, you're #doingitwrong

    Quote Originally Posted by Jeeqbit View Post
    ...
    Many people tend to be critical when a job has as few buttons as you are suggesting. Take Summoner for instance. It's a well-designed job that plays well but a lot of people attack it on the basis of it having few buttons in regular use overall.

    ...
    I'm not sure a job that can be macro'd into a single button can be called well designed. Especially when that macro actually allows you to play at a fairly high level. Other than that, +1.
    (5)

  5. #5
    Player
    Somnolence's Avatar
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    Jul 2019
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    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jeeqbit View Post
    They addressed it by removing unused, useless skills and merging them.
    Yet Cure I and Benefic I still exist and require a slot in case you ever down-sync to low enough level...
    (10)

  6. #6
    Player
    PercibelTheren's Avatar
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    May 2023
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    Limsa Lominsa
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    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Somnolence View Post
    Yet Cure I and Benefic I still exist and require a slot in case you ever down-sync to low enough level...
    I think it's more because of Freecure and...Enhanced Benefic? By all means, those traits need to be removed and replaced by something actually useful or moved to another ability (my pick would be the jobs' respective damage spells or DoTs to incentivise using them), but them being as they are makes sense with why the abilities don't just straight up upgrade, unfortunately.
    (1)

  7. #7
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PercibelTheren View Post
    I think it's more because of Freecure and...Enhanced Benefic? By all means, those traits need to be removed and replaced by something actually useful or moved to another ability (my pick would be the jobs' respective damage spells or DoTs to incentivise using them), but them being as they are makes sense with why the abilities don't just straight up upgrade, unfortunately.
    Even if you procced freecure off glare it’s still useless above about level 45 because you would never want to cast cure 2 anyway

    In general they should just drop the cost of cure 2 to avoid the problems of synced coils and then just have cure 1 upgrade to cure 2
    (3)

  8. #8
    Player
    Tethan's Avatar
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    Jan 2018
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    124
    Character
    Gale Eldingar
    World
    Odin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Even if you procced freecure off glare it’s still useless above about level 45 because you would never want to cast cure 2 anyway

    In general they should just drop the cost of cure 2 to avoid the problems of synced coils and then just have cure 1 upgrade to cure 2
    My suggestion would be to have Freecure turn Cure 2 into a free instant cast, effectively making it like a lily you get earlier. If procced off Stone/Holy etc, it would be useful at low levels, I think especially for new healers who might be more comfortable dpsing if they know they have an instant cast Cure 2 in their back pocket whenever they need it. It would encourage "good" play, as opposed to current system.
    (1)

  9. #9
    Player
    Burmecia's Avatar
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    Silent Arbor
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    Jitah'li Habhoka
    World
    Zodiark
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    Archer Lv 100
    Quote Originally Posted by Jeeqbit View Post
    You appear to play Paladin, so sure, there is Shield Bash still
    How to tell you don't do deep dungeons without saying "i don't do deep dungeons".
    (2)

  10. #10
    Player
    Arohk's Avatar
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    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Take Summoner for instance. It's a well-designed job that plays well but a lot of people attack it on the basis of it having few buttons in regular use overall.
    Summoner still got Physik that heals 400 HP and doesnt scale.


    The button bloat is a real issue, i dont want to play most jobs without combo plug in, Reaper, Ninja, Paladin for example suffer a lot from button bloat.
    I say specificly BUTTON bloat , not SKILL bloat, you can have a lot of skills, but my keyboard only got so many buttons i can manage with one hand.
    (1)

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