Inventory management in this game makes me want to pull my hair out. Break it up in to bags of 20 if it's an issue with packet size but the cross crafting system in this game simply demands that we have alot of junk to work.


Inventory management in this game makes me want to pull my hair out. Break it up in to bags of 20 if it's an issue with packet size but the cross crafting system in this game simply demands that we have alot of junk to work.


8 characters, 16 retainers woo I can sell 160 things at once
means I dont have to spend as much time decideing which of my items i'm better off selling first
poor market wards lol. even more packed than they already are
Um two retainers was never ment to remain a permentant thing.
Infact the whole retainer system was a system to remove the need for mules in the first
place. don't be surprized if it goes to one retainer per world and additionial retainers to
cost more.
* All subscription fees are subject to change in accordance with the terms
of the FINAL FANTASY XIV User Agreement.
Note: Pricing for other features, including longer billing cycles and Retainer Characters, have not yet been decided.


I'd actually love a system like Fable 3's system. Though I know it's not really possible, I think Fable 3 had one of the best inventory systems in a modern RPG.


I need to get this here because, despite being outdated, it's still valid and people ignore it's existance (I know I was until that one beauteus thread with a summary of all of the 2.0 promises): Planned systems and content for 2.0, created 10/14/2011
There, it instantes the Mannequin system utilized for 'one touch change of gearset', it also mentions 'gear equipped to mannequins will not take up inventory space' and 'mannequins avaiable increased via quest/battle content'.
That alone should alleviate a LOT of our inventory worries, I do know that I have 80~ inventory slots dedicated to gear alone (i'm a goober though, i'm sure it could be a LOT less). It'll probably be a bit of a strain at first until you get a few extra mannequins but after that, smooth sailing, I think.

What is it, I havent played Fable 3, as I only have a PS3
Might sounds strange but I like the idea that "at first it was hectic, but after some effort I have more than enough space for whatever I could want".I need to get this here because, despite being outdated, it's still valid and people ignore it's existance (I know I was until that one beauteus thread with a summary of all of the 2.0 promises): Planned systems and content for 2.0, created 10/14/2011
There, it instantes the Mannequin system utilized for 'one touch change of gearset', it also mentions 'gear equipped to mannequins will not take up inventory space' and 'mannequins avaiable increased via quest/battle content'.
That alone should alleviate a LOT of our inventory worries, I do know that I have 80~ inventory slots dedicated to gear alone (i'm a goober though, i'm sure it could be a LOT less). It'll probably be a bit of a strain at first until you get a few extra mannequins but after that, smooth sailing, I think.
At the same time. If they weren.t trying to make money off us with this system why would they has retainers.
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