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  1. #31
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Inventory management in this game makes me want to pull my hair out. Break it up in to bags of 20 if it's an issue with packet size but the cross crafting system in this game simply demands that we have alot of junk to work.
    (0)

  2. #32
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Rokien View Post
    because 100=100 and inventory=inventory. let alone its around the same topic.
    Two words in the title are the same? Must be the same topic.
    (1)

  3. #33
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    8 characters, 16 retainers woo I can sell 160 things at once
    means I dont have to spend as much time decideing which of my items i'm better off selling first

    poor market wards lol. even more packed than they already are
    (0)

  4. #34
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Dzian View Post
    8 characters, 16 retainers woo I can sell 160 things at once
    means I dont have to spend as much time decideing which of my items i'm better off selling first

    poor market wards lol. even more packed than they already are
    Um two retainers was never ment to remain a permentant thing.

    Infact the whole retainer system was a system to remove the need for mules in the first
    place. don't be surprized if it goes to one retainer per world and additionial retainers to
    cost more.
    * All subscription fees are subject to change in accordance with the terms
    of the FINAL FANTASY XIV User Agreement.
    Note: Pricing for other features, including longer billing cycles and Retainer Characters, have not yet been decided.
    (0)

  5. #35
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    I'd actually love a system like Fable 3's system. Though I know it's not really possible, I think Fable 3 had one of the best inventory systems in a modern RPG.
    (0)

  6. #36
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    I need to get this here because, despite being outdated, it's still valid and people ignore it's existance (I know I was until that one beauteus thread with a summary of all of the 2.0 promises): Planned systems and content for 2.0, created 10/14/2011

    There, it instantes the Mannequin system utilized for 'one touch change of gearset', it also mentions 'gear equipped to mannequins will not take up inventory space' and 'mannequins avaiable increased via quest/battle content'.

    That alone should alleviate a LOT of our inventory worries, I do know that I have 80~ inventory slots dedicated to gear alone (i'm a goober though, i'm sure it could be a LOT less). It'll probably be a bit of a strain at first until you get a few extra mannequins but after that, smooth sailing, I think.
    (2)

  7. #37
    Player
    Tricksy's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Isis Myrlin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ingolf View Post
    I'd actually love a system like Fable 3's system. Though I know it's not really possible, I think Fable 3 had one of the best inventory systems in a modern RPG.
    What is it, I havent played Fable 3, as I only have a PS3


    Quote Originally Posted by Skies View Post
    I need to get this here because, despite being outdated, it's still valid and people ignore it's existance (I know I was until that one beauteus thread with a summary of all of the 2.0 promises): Planned systems and content for 2.0, created 10/14/2011

    There, it instantes the Mannequin system utilized for 'one touch change of gearset', it also mentions 'gear equipped to mannequins will not take up inventory space' and 'mannequins avaiable increased via quest/battle content'.

    That alone should alleviate a LOT of our inventory worries, I do know that I have 80~ inventory slots dedicated to gear alone (i'm a goober though, i'm sure it could be a LOT less). It'll probably be a bit of a strain at first until you get a few extra mannequins but after that, smooth sailing, I think.
    Might sounds strange but I like the idea that "at first it was hectic, but after some effort I have more than enough space for whatever I could want".

    At the same time. If they weren.t trying to make money off us with this system why would they has retainers.
    (0)

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