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  1. #1
    Player
    potatsdevourer's Avatar
    Join Date
    Apr 2024
    Posts
    53
    Character
    Gelfradus Vasper
    World
    Alpha
    Main Class
    White Mage Lv 100

    7.0 Graphic Update - Male Highlander Suggestion

    (I indeed have bias towards male Highlander and how my character looks right now. I would not deny that)

    Thank you for the benchmark that not only gauge capability of our PC, but also the theoretical look of our character in the future.
    I definitely had fun trying to see around our character model in the new environment.

    During benchmark character creation I played with male Highlander, face template 2 (Hildibrand!), eyebrows 3, eyes 6, nose 6, mouth 4, jaw 2.

    What I think good improvement from pre-Dawntrail version
    1) The skin and the pores are so clear to see. So far satisfied since it has more detail that previous version.

    2) The ears are behaving like in real life, which is slightly translucent when light pass through.



    What I think need improvement or rather backtracking to pre-Dawntrail

    1) What apparent to me instantly was how high the eyebrow paint placement is. Apparently this is wide-player issue and not only male Highlander specific.
    Please consider moving the face paint back to the original place. (left: live version, right: benchmark)


    2) It looks like the waterline on the eye is blackened with eyeliner. But it seems to be light dependend since eye on the right side has lighter waterline.
    I would suggest lessening the eyeliner on that, if possible.


    3) The eyelashes hide too much the eyeball (and pupil and iris). As of now it is harder to read expression from the eyes, in combination with lack of light on the eye.
    Suggestion would be to:
    a) revert the eyelashes to the current version;
    b) making clear definition between iris and pupil; and/or
    c) adding back the static light to the eye.
    (7)
    Last edited by potatsdevourer; 05-17-2024 at 05:17 PM.