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  1. #1
    Player
    Octavia_Deathschoicen's Avatar
    Join Date
    Apr 2024
    Posts
    37
    Character
    Cora Rosepetal
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by 4clubbedace View Post
    i understand being uncomfortable to change but this is needless and does nothing to forward any feedback. there is no "go back to old graphics" now, gnies out of the bottle.
    Graphic update is happening, actual constructive feedback will be more helpful,

    needless posts like this will only drown out actual actionable feedback
    did i say go back, i didnt i said its nice and all however honestly compared to things that will actrually be useful and benfintioal outside 5 seconds into the game it feeling magical until the open world is made worthless 6 months into it lol. What im saying is it was honestly kind of a stupid choice to focus on graphics when character customization is honestly still kinda limited and bad what im saying is the effort would have been spent better on changing and adding to character customization. more so when lets be honest 99% of the game time is spent in dungeons trails and roulett stuff


    would been better done more to character customization, like skull and nose piercings eyebrow kinda stuff


    it just seems like the worse choice to do unless they going to stop doing rouletts and duty finder stuff and make things complete open world, its vastly a waste compared the effort being spent on character customization. When honestly most the time is spent qing in limsa or where ever just changing the dungeon graphic would been fine for how the design is.
    (1)
    Last edited by Octavia_Deathschoicen; 04-18-2024 at 05:50 AM.

  2. #2
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Octavia_Deathschoicen View Post
    it just seems like the worse choice to do unless they going to stop doing rouletts and duty finder stuff and make things complete open world, its vastly a waste compared the effort being spent on character customization. When honestly most the time is spent qing in limsa or where ever just changing the dungeon graphic would been fine for how the design is.
    If the game, like so many wants it to, to stay alive up and running for many more years to come it will have to keep up with the time.

    How many MMOs. 14 years old have you picked up recently, and if not, why so?
    What was it that didn't peek your interest in it to begin with?
    For many it's the poor graphics after watching videos/images and just by judging from those felt that it's not worth it.
    (1)

  3. #3
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Octavia_Deathschoicen View Post
    did i say go back, i didnt i said its nice and all however honestly compared to things that will actrually be useful and benfintioal outside 5 seconds into the game it feeling magical until the open world is made worthless 6 months into it lol. What im saying is it was honestly kind of a stupid choice to focus on graphics when character customization is honestly still kinda limited and bad what im saying is the effort would have been spent better on changing and adding to character customization. more so when lets be honest 99% of the game time is spent in dungeons trails and roulett stuff


    would been better done more to character customization, like skull and nose piercings eyebrow kinda stuff


    it just seems like the worse choice to do unless they going to stop doing rouletts and duty finder stuff and make things complete open world, its vastly a waste compared the effort being spent on character customization. When honestly most the time is spent qing in limsa or where ever just changing the dungeon graphic would been fine for how the design is.
    Because "why do x when we should do y, y is better"

    also, 90% of npcs use the same feature set players do, and many cutscenes are mid to close up, esp on armor , clothing, and faces.

    Most of the casual audiance and marketing are put in the story, its a FF game after all.

    so adjusting the models to higher fidelity was a very important consideration.

    new and more options are good, of course, but many asstes are from 2002 imported from ff11

    change was desperatly needed
    (3)