Honestly while it was needed—the cube hands in emotional cutscenes are a Problem, and Minecraft Exarch is only a particularly vivid example of how pixely NPC bodies could get due to texture limitations—the way they went about it on the character model end looks like a sidegrade at best compared to the new minimum requirements, especially considering that several faces were totally redesigned for no clear reason (don't "more facial bones" me, you can rework to fit new technical requirements and maintain old facial features, there was no reason for them to totally rework the faces the way they did). Environments are handsome, at least.