I guess I barely process graphics in that way. It's always been a non-issue for me. You'd have to point it out for me to even notice what details you're addressing. I didn't even know about the Pixel Exarch bit. And I've watched all the cutscenes.It has always looked fine when zoomed out dodging orange puddles. The problem is there's hours and hours of cutscenes and when they do close ups the pixels get more obvious, sometimes to the point of completely distracting from the scene.
For me I think it was this scene from 3.3:
but there have been a number of times where this has happened. The most famous is probably 'Pixel Exarch'.
you didn't notice exarch's ps1 body with all 7 of those illuminating pixels being heavily contrasted by his dark clothes...? if you're seriously not kidding then i'm almost jealous of this super power
I did not - no. I guess I was super into the story. So I didn't really take into account the models beyond a cursory glance. My mind was mostly fixated on the story aspect - not the aesthetic behind it.
It's probably harder to notice if you have a smaller screen like a laptop. It's also harder to notice if you don't max your graphics and increase "Character Lighting" to 100%, because that tends to blur distant objects and reduce lighting on them.
Where it bothers me is that if I look at the walls in Old Sharlayan and Labyrinthos, pixelation is clearly visible and that's ridiculous. It's also visible on newer gear such as the Archfiend set when you zoom in. Pixelated gear is even visible on close-up shots of Clive in the latest crossover even.
The other big issue to me is really just how grainy everything looks and that will be fixed with the better anti-aliasing. You no doubt see it when you run towards lots of trees or grass. It looks like salt moving around in a jar.
I agree these things are minor overall, since obviously I still play the game, but with 1080p being the average/reasonable resolution to cover "most people" in 2024, and with 2060 being the average specs (980 Ti or some 10 series can be similar in spec), it makes sense to aim everything at the 2060. Even further because it's the first in the "RTX" series. If you're getting a gaming computer now, you would surely at minimum be wanting a 2060 or something with similar spec, so it's just logical to upgrade the game to this checkpoint.
Anyone who has a GPU below a 900 series, I'm sorry but they need to upgrade their computer. They are 9-10 year-old cards. You should be able to play to a similar effect with a 980 Ti because specs are similar to 2060 (minimum spec will be 970 though), but again we need to stress these are cards from 9-10 years ago. There's just no reason not to upgrade the graphics to 2060-level when you understand the context that even the best 10-year-old cards had specs similar to a 2060.
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