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  1. #1
    Player
    Glenfiddich's Avatar
    Join Date
    Nov 2014
    Location
    Speyside
    Posts
    737
    Character
    Kitty Valentine
    World
    Shiva
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by xxmiamorecadenza View Post
    Was This Graphical Update Necessary?
    It would have made sense if a butt adjustment aka butt-slider had been introduced.
    Apart from that, no.
    (4)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Glenfiddich View Post
    It would have made sense if a butt adjustment aka butt-slider had been introduced.
    Apart from that, no.

    Now that's an unnecessary addition.
    (1)

  3. #3
    Player
    Schwarzwind's Avatar
    Join Date
    Oct 2011
    Posts
    185
    Character
    Ari Fairlight
    World
    Shiva
    Main Class
    Viper Lv 100
    The game really started to look dated in places. Shadows and ground and wall textures were especially in need of an update for example. In my opinion SE did an amazing job in updating the textures of clothes and armor. The world, as seen in the benchmark, looks way better as well. Therefore I am really glad they went through the trouble and gave the game a Graphical Update.

    My only concerns are regarding the player characters. I am hopeful that SE will work out and correct the remaining texture errors until the release of Dawntrail. I doubt, however, that they will be able to please all current players because some characters do look completely different than before.
    (3)

  4. #4
    Player
    Glenfiddich's Avatar
    Join Date
    Nov 2014
    Location
    Speyside
    Posts
    737
    Character
    Kitty Valentine
    World
    Shiva
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Glenfiddich View Post
    It would have made sense if a butt adjustment aka butt-slider had been introduced.
    Apart from that, no.
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Now that's an unnecessary addition.
    Oh Dear. This Forum needs a bigger "Sarcastic" emoji.
    (0)

  5. #5
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Glenfiddich View Post
    Oh Dear. This Forum needs a bigger "Sarcastic" emoji.
    Happened to me before.
    You have to add /s at the end to indicate it's sarcasm.
    Otherwise people will take it seriously.

    I've skipped the /s a couple of times since I thought it was so painfully obviously sarcastic.
    Boy was I wrong on my expectation of peoples quality of sarcasm radars.
    (2)

  6. #6
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Glenfiddich View Post
    It would have made sense if a butt adjustment aka butt-slider had been introduced.
    Apart from that, no.
    To be fair, the 2B leggings butt incident is very relevant to the current situation - it should have taught Square Enix to thread carefully when it comes to appearance changes. Yet here we are
    (9)

  7. #7
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    Most compelling reason I heard [but I am now paranoid I dreamt it!] is Yoshi P said that aside from aesthetics or appearances, it wasn't fair for him to gimp his developers progress/professional development by forcing them to stick to antiquated systems with no prospects to learn new technology.
    (1)

  8. #8
    Player
    Ancalagon_Blacktalon's Avatar
    Join Date
    Feb 2022
    Location
    brooding, somewhere
    Posts
    129
    Character
    Ancalagon Blacktalon
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    It was never going to be a matter of "only" improving textures and lighting, because better textures and lighting make primitive models and rigging look even more obvious.

    A really extreme example is, say, that time during the PS1/N64 era where developers decided to make a whole face a single texture on like, two triangles, so you get these monstrosities:



    A less extreme example is how you can always tell it's Minecraft no matter how many shaders you throw on, because it's all pixelated blocks by the end of the day. :laugh: And slapping on "realistic" textures in Minecraft makes everything horrifying because it's still squares all the way down!

    Quote Originally Posted by OgruMogru View Post
    Most compelling reason I heard [but I am now paranoid I dreamt it!] is Yoshi P said that aside from aesthetics or appearances, it wasn't fair for him to gimp his developers progress/professional development by forcing them to stick to antiquated systems with no prospects to learn new technology.
    actually now that you mention it, rigging bare-bones 2011 models ad-nauseum and handing those off to animators who then struggle really hard to get them to look good with bespoke animations and facial expressions in their old system is not very appealing for hiring graphics artists either... and on top of that, wasn't it A Thing that the hildebrand cutscenes were in large part for their animators to experiment with how hard they could push the game's current tech for use in later cutscenes? why even do that if they weren't severely limited by their current technology?
    (4)

  9. #9
    Player
    cutestfox's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Cutest Fox
    World
    Siren
    Main Class
    White Mage Lv 50
    Quote Originally Posted by Ancalagon_Blacktalon View Post
    It was never going to be a matter of "only" improving textures and lighting, because better textures and lighting make primitive models and rigging look even more obvious.
    I don't agree.
    There are thousands of screenshots out there where people have used methods to upscale the current textures on their characters without *any* other change and they look beautiful
    That's all that had to be done
    (4)

  10. #10
    Player
    Tengi's Avatar
    Join Date
    Jul 2023
    Posts
    65
    Character
    Tengi Pongi
    World
    Golem
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by cutestfox View Post
    I don't agree.
    There are thousands of screenshots out there where people have used methods to upscale the current textures on their characters without *any* other change and they look beautiful
    That's all that had to be done
    Maybe not necessary for looks but with updating the facial animations it is, they can make our characters much more expressive in cutscenes now, we've seen that a bit in the benchmark, and they're probably still work on iron out how the new rigging is affecting character appearance like how the mouth sits when idle and things like that.
    (5)

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