No I haven't. There are some criticisms I agree with. So another example of dishonesty going on right here.
It sound like I hit a nerve, if anything. I'm so glad you haven't noticed any unusual photos, I guess that puts it all to rest. Thanks!
No I haven't. There are some criticisms I agree with. So another example of dishonesty going on right here.Are you okay? You've been all over this morning in multiple threads, making an effort to shut down as many people raising legitimate complaints as possible. It's bordering on gaslighting and the language you're using is deliberately inflammatory. What is your attachment to this?
It sound like I hit a nerve, if anything. I'm so glad you haven't noticed any unusual photos, I guess that puts it all to rest. Thanks!
Last edited by Turtledeluxe; 04-17-2024 at 01:10 AM.
Literally what does that even mean. What goal do you seek to achieve by being rude and insisting people are lying? What would please you? There's enough people saying they're unhappy with the changes who didn't use shaders, so in the off chance that someone did use shaders and was unhappy, that doesn't invalidate everyone else's stance. So what's the point? Be clear and mature about your answer: what gives?
That's a fair point as I did make a mistake. Granted, the color wasn't the primary concern of my post.Except you posted the same photo with two different settings and one is a way worse comparison than the other, clearly demonstrating you do not need third party game tools to present misleading photos.
You don't even necessarily need to use the game itself to produce misleading photos.
The post was meant to show the differences in the eyebrows and the gamma settings were irrelevant to that. It was more to demonstrate how the *shape* of something changed. I did state in my first post that the color difference was likely because of the benchmark settings. But yes, the chief reason was to show the difference in eyebrow shape.
Last edited by Thais; 04-17-2024 at 03:15 AM. Reason: clarity
The likes on the post demonstrate that the average player did not interpret it that way imho. At the time of writing, your negative post had 7 likes, and the one that was more comparable to your OG character (barring eyebrows and shadows) had 1 or 2. Negativity sells on the forum. Which btw, is also why I push so hard against it. I think sometimes negativity has a valid application-- for example with ongoing trends like job design. It's fair to be frustrated when months / years have passed and the dev team seems to be ignoring your feedback. But in the case of the gfx update, I honestly feel like because a handful of users have legitimate photos displaying problems, other players then parrot that and post their own photos that look completely fine. I also think this is why we are seeing more posts and threads calling for some kind of consolidation of feedback/consistency.That's a fair point as I did make a mistake. Granted, the color wasn't the primary concern of my post.
The post was meant to show the differences in the eyebrows and the gamma settings were irrelevant to that. It was more to demonstrate how the *shape* of something changed. I did state in my first post that the color difference was likely because of the benchmark settings. But yes, the chief reason was to show the difference in eyebrow shape.
I also agree with your post btw, that maybe eyebrow thickness is a feature they could look at generally, or something.
Last edited by Turtledeluxe; 04-17-2024 at 10:55 AM.
I tend to lurk on the forums occasionally so I have seen some of the more emotionally charged conversations play out from time to time. Because I didn't find the gamma the actual problem, I neglected to make the necessary change to make the comparison as accurate as possible initially. I had essentially handwaved the fact that the colors were different because that is something that can easily be corrected by making adjustments. So I figured, "that's not even a big deal" ...Wrong! I realized too late that I had forgotten how the benchmark defaults the gamma correction to 50 (presumably when you don't bring over you own settings, I think) so that was definitely sloppy on my part. Both my current game and benchmark are at maximum settings. I had loaded up the benchmark and just went "Setting it to Max, just like my game!" but forgot about gamma correction. This was an oversight and I was blind to how that would influence opinions. I should have realized that it would send a different message than the one I intended. You know what they say about good intentions!The likes on the post demonstrate that the average player did not interpret it that way imho. At the time of writing, your negative post had 7 likes, and the one that was more comparable to your OG character (barring eyebrows and shadows) had 1 or 2. Negativity sells on the forum. Which btw, is also why I push so hard against it. I think sometimes negativity has a valid application-- for example with ongoing trends like job design. It's fair to be frustrated when months / years have passed and the dev team seems to be ignoring your feedback. But in the case of the gfx update, I honestly feel like because a handful of users have legitimate photos displaying problems, other players then parrot that and post their own photos that look completely fine. I also think this is why we are seeing more posts and threads calling for some kind of consolidation of feedback/consistency.
I also agree with your post btw, that maybe eyebrow thickness is a feature they could look at generally, or something.
Also, I don't disagree that there may be some people posting in bad faith but thankfully most of what I've seen has been fairly constructive feedback overall. Thankfully, the eyebrow thing isn't a deal-breaker for me, of course, but it was one that definitely made me do a double-take. Even though I don't find it a high priority (although I still want the improvement), it still is something that I think could use a second look as well.
I'll be more careful with my posts in the future! (I'm not much of a forum poster if you can tell by my join date)
Last edited by Thais; 04-17-2024 at 02:24 PM. Reason: wording

I have yet to see any comparison photos where the "before" was clearly under the influence of a shader. I think if anything, people might be forgetting to check the benchmark's gamma settings and adjusting so that it matches whatever they're playing with in the current game. But I know that for me, I did all sorts of side by side gamma comparisons, multiple environment comparisons, etc. and it still leaves much to be desired, sadly.
is anyone really going out of their way to manually install shaders to their benchmark before running it..?
that's not really something that can happen by accident



I think this is more for the "before" versions of how it looks in game right now, in these "before/after" comparisons.
Cope: the thread
Tired of all these disingenuous shilling posts. Not everything can be chalked up to lighting and shaders, people know that. Lighting didn't change the literal shape of lips and noses. Lighting sure didn't sand the Moonie's fangs. Lighting didn't give the Lalafell shark jaws. Its okay to criticize some of the changes.
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