Page 3 of 3 FirstFirst 1 2 3
Results 21 to 27 of 27
  1. #21
    Player
    GreenLeafy's Avatar
    Join Date
    Sep 2015
    Posts
    109
    Character
    Kokiche Verden
    World
    Jenova
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ath192 View Post
    You're not, what you were asking was a really hard request, here it is though. I have also updated the Thread front post with it. I hope this provides you the details you need and helps everyone else make feedback or compare.



    Remember to right click and open in new tab.
    This is so crazy jarring to look at. The lighting and model changes in the benchmark do such an insane disservice to literally every single one of these - they all look completely stripped down of defined features.They just look extremely dull and lack any sort of depth. The clothing texture improved though lol.
    (4)
    Last edited by GreenLeafy; 04-17-2024 at 07:00 AM.

  2. #22
    Player
    SchwarzwaelderTorte's Avatar
    Join Date
    Oct 2019
    Posts
    331
    Character
    Schwarzwaelder Torte
    World
    Cerberus
    Main Class
    Dancer Lv 100
    ... I'm gonna go insane I actually find the 1.0 lighting the most interesting.

    I know the lighting environment is not the same (if you look at the Roegadyn's hair you can clearly see blue and orange lights, and the other screenshots are lit from behind), but it feels like the way light bounces on the skin feels the most varied. The Highlander especially, even if his eyes look dead you can really appreciate the "relief" of the skin, it's not all hard edges like ARR-EW but it's not all diluted like the benchmark either.

    Same if you look at the M'iqote, there's just the right amount of gloss on her lips and nose without it looking too oily (looking at you, benchmark), and her shoulders manage to look so soft without looking like plastic.

    I think the light overpowering the materials a lot less is also helping, like ARR-EW cruelly suffers from light overexposure, but it's still present in the benchmark if you look at the white parts and compare them to 1.0 (again, not the same environment and lighting, I know, but I feel the materials react differently to the light).

    Now I'm looking at videos and damn... That's some really nice skin!!

    (7)

  3. #23
    Player
    Priddy's Avatar
    Join Date
    Sep 2021
    Posts
    71
    Character
    Kamran Pridley
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Quote Originally Posted by Windfire View Post


    No matter how much you shill, these are NOT the same characters.


    Eyes are a completely different shape & darker, eyebrows are thinner and lighter, nose top lost it's slight widening towards the tip, top lip lost cupid bow-bottom became wider & more thin.



    Again eyes are completely different shape and color, eyebrows thinner, lighter AND a different shape, nose is shortened and widened, top lip was raised making it thicker and lower was made thinner & wider.

    And yes I played around with the BM CC, NOTHING came close to their original looks, even tried using different faces (big no-no for the au ra, picked for the horns) still couldn't get close.
    dawg, there are definitely some real issues with the BM CC, but your first picture is literally the same character but with slightly more open eyes and significantly higher fidelity
    (3)

  4. #24
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,860
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Luluna View Post
    I am unsure why they changed it so much but it was a downgrade....the way characters ran moved everything hair physics. I think a lot of people could not run the game at the time due to the specs it required. My Husband who played at the time said to me oh it wont be much different....his face when he logged in was one of complete shock.
    It was this. Our PCs today could have handled it, but in 2010 they could not. The same computer that had been running FFXI without any problems choked and died on 1.0, and it only became playable for me after I put in a newer GPU. There were many things 1.0 did better than ARR, but when I rolled into ARR alpha I breathed a sigh of relief because the whole thing felt so much more VIBRANT compared to 1.0. Y'all think ARR can be washed out? 1.0 was in pastels in comparison.
    (0)

  5. #25
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,860
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GreenLeafy View Post
    This is so crazy jarring to look at. The lighting and model changes in the benchmark do such an insane disservice to literally every single one of these - they all look completely stripped down of defined features.They just look extremely dull and lack any sort of depth. The clothing texture improved though lol.
    I really, really, really wish we had better control of the lighting in the benchmark. I found once I swapped over from the static standing pose and over to the "unique" pose and got real movement in the character, I saw a much better lighting response on the 7.0 models.
    (0)

  6. #26
    Player
    CinaedhVik's Avatar
    Join Date
    Apr 2024
    Posts
    18
    Character
    Cinaedh Vik
    World
    Jenova
    Main Class
    Sage Lv 100
    You can still run the 1.0 benchmark. I ran it on my 2024 system, 7800x3d CPU, 7900xtx GPU, 64GB of ram, and even though I scored the highest bracket, it still stuttered and dropped frames. Because it's not anywhere near optimized. You can have the best PC in the world and it won't run right. 1.0 characters looked great, but 1.0 zones were a mess, and the performance was nothing worth talking about.

    That said, I wish we could have character curves again.
    (1)

  7. #27
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    161
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    Quote Originally Posted by Ath192 View Post
    You're not, what you were asking was a really hard request, here it is though. I have also updated the Thread front post with it. I hope this provides you the details you need and helps everyone else make feedback or compare.



    Remember to right click and open in new tab.
    yea idk this makes ARR -> DT look good actually they are very close to me. DT just has obvious diff lighting.
    (1)

Page 3 of 3 FirstFirst 1 2 3