
Would be great if we could get at least some of these during Dawntrail.To still have the old options with the new ones, we should have:
- 7-9 mouth and nose options for each face.
- 2 or more cheek options, separate from jaw or doubled jaw options.
- 2 lipstick shape/type options in addition to the dark/light/none.
- Additional eye options on the ones that got significantly reworked like some male Miqo'te faces.
- Matte/shine slider for lipstick.
- 2 levels of eyebrow thickness options
and Highlander male eyebrows. Or 3 levels so we don't have to use that stupid face paint.- 2 levels of eyelash size options. Ideally you should be able to toggle long/short and thick/thin so you can have short and thin, short and thick, long and thin, long and thick.
- Eyebags intensity and/or an age slider.
- Freckles slider separate from face paint.
- Clan mark options.
- Why not take this opportunity to separate Au Ra horn options from the face option?
The limited customization is really a bad thing, and I agree it should've been updated along with 7.0 graphics. Looking at the older MMORPGs, it's clear YoshiP looked at WoW and said "yeah let's have that", but forgot to look at other games. TERA had also a somewhat limited customization options, but had multiple choices (like faces). Aion always had great customization options and that one's from 2008, and it went with graphical updates like twice in its lifespan. Archeage was top notch as well. Both ARR and Archeage released the same year, in 2013, and differences are pretty vast.
Custom engine is a good thing in some areas (like Black Desert), but so far it's stuck in 2010 era. I guess copium is all we gonna get for maybe 8.0 or 9.0.

Posting in support for freckles being separate from face paint. Or it'd be nice to at least have 2 face paint slots. I don't get to use face paints or any of the eyeshadow options because I wanted my character to have freckles.

I'm hoping that SE's art team got all the lighting and environment work (which does look genuinely fantastic) done first and saved the updates to character creation for last so that they could take player feedback into account, but who knows. Dawntrail is barely two months out; that's not a lot of time and the fact that so many of the changes seemed to be artistic rather than technical leaves me uneasy as to how much will actually be adjusted before 7.0. My mooncat lucked out and (fangs aside) more or less had an across-the-board glow up, but my face 4 femra was less fortunate and looks... not bad, but definitely different. Like I'm seeing an artist's rendition by someone who understood the general direction, but not the specific aesthetic that face goes for. To repeat what others have said, it would be fine on its own but it's not a replacement for what we already have.




They should have made a new CC years ago instead of adding new races. After the Au ra they should have done this. They should also have removed horns being tied to a certain face along with newer hairstyles, makeup and newer faces. I have played 14 years and I am still staring at the same faces and hair and not a lot was done in ARR. The lack of customisation is bad they should have fixed it and maybe then we would not have this issue.
I love the update I feel the characters look so much better, I was never in love with the cartoon look we where given after 1.0 but I got used to it. I wish they had listened to feedback about the CC and all the posts for things to be added over the years. At the moment it is things like makeup and lips that are being talked about they need to really think about fixing the CC sooner rather than later. I can not see how Yoshi can say it will be 8.0 that seems so far away.
I understand people but also I feel it looks fine. I am on a old laptop need to see myself in PS5 and that is another thing that they should have done to include console players.

They've already stated that overhauling character creation is on the to-do list, but the graphical update currently takes priority.
I understand not releasing the benchmark on console though. Benchmarks are specifically for stress-testing your PC to see if it can run a game. That this one happened to include a preview of the updated character models is incidental.




Dragons dogma released a CC on PS5 I was asking for something like that so console players can have a play around in the customisation ^^They've already stated that overhauling character creation is on the to-do list, but the graphical update currently takes priority.
I understand not releasing the benchmark on console though. Benchmarks are specifically for stress-testing your PC to see if it can run a game. That this one happened to include a preview of the updated character models is incidental.

One of the many dubious rumors I've heard attributed to Yoshi-P is that there IS a planned rework for the customization system sometime down the line, which would be great but I'm in the camp that straight up doesn't trust anything the developers state. Almost 5 years ago Viera and Hrothgar were added to the game and EVERYONE complained about hats and customization, I think it was maybe a month after launch that Yoshi-P stated they were aware and working on solutions to the problem and that going forward there would be new glams and hats would be made around them... Still hasn't happened, Hrothgar hairs are STILL tied to their face and even with the added hairs those are just that hairstyle tied to the face, now instead of maybe learning from that mistake and changing things for female Hrothgar the dev team has decided to... TIE HAIR TO THEIR FACES! It'll be almost 5 years exactly since the release of Hrothgar and they've learned absolutely nothing!
How hamstrung is their budget? How overworked is the team? What kind of mental gymnastics must happen on a daily basis in the SE offices where they REPEAT a known mistake as confidently as they breathe?
Any statements about how they'll be fixing things going forward should be treated like an outright lie if you ask me, there won't be any changes to customization, the lighting won't be tweaked, Miqo'te won't get fangs back, Viera won't get bunny noses, and realistically you have to prepare yourself to deal with that fact because I guarantee there won't be fixes to a vast majority of these issues and if that's a serious problem it's best you start grieving now.



I wish they had added more options and stuck to the original look of the source, then a fantasia would make much more sense in a way 'hey guys we added new lip/nose/eye options, feel free to experiment and adjust skin tone as you see fit'. Now it feels abit like 'hey we made some changes, here's a fantasia, good luck'
I think people would've been happy if the new amendments to shape were optional and I think everyone would've been relatively content/happy. I'm very unhappy with the lip and nose changes- I can live with the rest eventually...or forever be in the shadow because my character looks weird when facing the light due to how glossy her nose and lip looks.
The English forums is an actual mess- which makes me feel like our voices and concerns fall on deaf ears and that no one cares about the English side of the forums. I'd hope that maybe someone on the JP forums voiced the same concerns as I did...

Rumor mill says that JP isn't thrilled with the changes either, but in true Japanese fashion they're being incredibly polite about it. Nothing for it except to keep talking and hope the NA staff are listening.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


