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  1. #1
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,739
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by HeyMcFly View Post
    I am on the opposite end- I love how my mooncat looks in the benchmark!
    While yes, there need to be improvements made (which was addressed on the website); much of the changes, aside from the obvious altering of certain features (like miqo face #4 lips & fangs), look different due to polygon clean up and pixel clean up.

    Skin shine and translucency needs to be toned down in everyday light(that's what is causing the rubbery skin effect), while still keeping the realistic look the dev team wanted to go for-
    -shading needs to be darker and there needs to be some contouring on every face to some degree because even though pixels and polygons were cleaned up, alot of features were just erased and not replaced with any improvement

    Things I do like:
    I can't see the under part of her eyelid
    I like the new sculpt of the teeth
    I do like the soft pink in her nose
    I love that I don't have to use gloss with lipstick
    I like the pinkish hue in her nose smudge

    Things I don't like:
    Mouth gap is gone
    Eyebrows have been lightened across the board
    Fangs have been dulled
    Smudge seems to have been lightened a little
    Eyelashes need to be softened abit to not look fake
    Eye dot/light is gone so her eyes are abit void of personality


    Here is a side-by-side of my Miqo
    Head seems vertically squashed, but that might also just be the lack of lighting along the jawline.
    (2)

  2. #2
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,926
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Head seems vertically squashed, but that might also just be the lack of lighting along the jawline.
    it's bc of the lack of lighting it appears that way; I always thought the random highlight was odd
    (1)

  3. #3
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,296
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by HeyMcFly View Post
    it's bc of the lack of lighting it appears that way; I always thought the random highlight was odd
    Last time I checked the random highlight is also affected by the character lighting option, having it on adds a noticeable highlight around the outline of your body.
    (1)

  4. #4
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    872
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    You actually echo the same concerns as me, my girl is a face 4 with type 4 Nose....which literally got a nose job to straighten it up Q___Q
    Mouth 1 feels so strange.
    They really changed the cupid's bow shape from the original to a near v shape. Alot of chars got so much defined Philtrums which look kinda weird if they didn't have it so obvious before.
    I love how the current no lipstick lips are pink and blend so nicely with the skin. My baby lost that delicate look about her and is now abit more dolled up.

    I loved her little flaws, the not-straight nose, parted lips, nose smudge, cute cheeks... sigh



    Nose Type 4.
    = Nose smudge is greatly reduced/faded which is the defining feature of Face 4.
    = Nose job- thinning of the nose bridge (?) and straightening up of the nose profile. [I really liked that nose because it wasn't straight and I thought that 'flaw' was really cute and charming, sad to see it go...]




    Mouth Type 1.
    Honestly, I have so much issues with this I might cry
    = Cupid's Bow is totally a different shape between current vs benchmark, with the benchmark throwing subtly out of the window and giving a harsh 'v' shape.
    = Cupid's Bow catches light too often and leads to a glossy/doll look.
    = Philtrum went from being subtle to being more pronounced.
    = Mouth lost its original shape/charm- no longer has that soft/blended innocent look.
    = No lipstick option has a sheen/glossy finish and nowehere near light/pink as the original was.
    = Corners of the mouth catch way too much light which stick too much and adds to that doll look.
    = Please return my girl's fangs back, thanks.
    = Parted lips are gone which I found charming...

    Before & After


    (8)
    Last edited by Rueby; 04-16-2024 at 03:38 PM. Reason: Added some comments from the other thread

  5. #5
    Player
    Cheapshot's Avatar
    Join Date
    May 2019
    Posts
    255
    Character
    Cheap Shot
    World
    Balmung
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rueby View Post
    You actually echo the same concerns as me, my girl is a face 4 with type 4 Nose....which literally got a nose job to straighten it up Q___Q
    Mouth 1 feels so strange.
    They really changed the cupid's bow shape from the original to a near v shape. Alot of chars got so much defined Philtrums which look kinda weird if they didn't have it so obvious before.
    I love how the current no lipstick lips are pink and blend so nicely with the skin. My baby lost that delicate look about her and is now abit more dolled up.

    I loved her little flaws, the not-straight nose, parted lips, nose smudge, cute cheeks... sigh



    Nose Type 4.
    = Nose smudge is greatly reduced/faded which is the defining feature of Face 4.
    = Nose job- thinning of the nose bridge (?) and straightening up of the nose profile. [I really liked that nose because it wasn't straight and I thought that 'flaw' was really cute and charming, sad to see it go...]
    Thank you for putting so much effort into organizing and presenting your concerns. It feels good to not be alone in my feelings. Honestly pretty shaken up about all this. Your notes on the nose are something I didn't cover so thank you for that. I noticed the narrower nose bridge and dorsum, but I didn’t compare the side profile to see that they changed that too. It explains why my button nose is gone. Why did they change so much! i would have been happy with higher rez textures and calling it a day! I’m a 3d modeller and digital artist so I’m familiar with this work. I could absolutely improve the smoothness of the mesh without straying from the original shapes and feel. I just don’t understand. I don’t want to look generic and doll like. I want to look like me.
    (3)

  6. #6
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,926
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Rueby View Post

    The contouring of the original nose around the bridge was smoothed out from it's semi broken look which gave that nose shape it's charm and the devs erased it, giving the nose a more bulb like appearance.
    The contouring really defined the nose - it should be a mix of both what we see in the benchmark & the original- smoother polygons, while still retaining the bridge's small crook, just cleaned up & keeping the contouring of the bridge.

    The nose smudge needs to be more prominent in light as it is shading come DT.
    I did some very mild editing to the face but with my miqo's presets- while I didn't give it the same contour around the bridge, I did tone down the shine, add the lip gap back, the static eye light & darken the outer part of the nostrils as well as the eyebrows. It's not great, but it's something

    I'll make one of the nose in your example on how it can retain the same look, while still being improved

    Before & after


    (4)

  7. #7
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    872
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by HeyMcFly View Post

    The nose does look alot similar to how I'd imagine my old nose to be updated honestly!

    I'm kinda worried because of how disorganized the English forums is that they might not even see our feedback or give it much thought...I feel alot of us feel like something is 'off' or 'not right' but don't have the words or means to express or communicate what it is precisely. Thank you so much for taking the time to explain.
    (3)

  8. #8
    Player
    Amaya-Asha's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    211
    Character
    Nahla Tishatar
    World
    Leviathan
    Main Class
    Dancer Lv 100
    I have sun and moon kitty with same face 4. All of face 4 have the same issue with lip gap and other features being removed. Really hope they fix face issues for both moon and sun a lot of issues over lap. The overall look is nice so far but seeing unique traits removed just feels off.


    Quote Originally Posted by HeyMcFly View Post
    The contouring of the original nose around the bridge was smoothed out from it's semi broken look which gave that nose shape it's charm and the devs erased it, giving the nose a more bulb like appearance.
    The contouring really defined the nose - it should be a mix of both what we see in the benchmark & the original- smoother polygons, while still retaining the bridge's small crook, just cleaned up & keeping the contouring of the bridge.

    The nose smudge needs to be more prominent in light as it is shading come DT.
    I did some very mild editing to the face but with my miqo's presets- while I didn't give it the same contour around the bridge, I did tone down the shine, add the lip gap back, the static eye light & darken the outer part of the nostrils as well as the eyebrows. It's not great, but it's something

    I'll make one of the nose in your example on how it can retain the same look, while still being improved

    Before & after


    (2)
    Last edited by Amaya-Asha; 04-17-2024 at 09:55 PM. Reason: reasons
    Reads the forums often...rarely post

  9. #9
    Player
    Sateisa's Avatar
    Join Date
    Apr 2024
    Posts
    4
    Character
    Aina Rin
    World
    Lich
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rueby View Post


    Nose Type 4.
    = Nose smudge is greatly reduced/faded which is the defining feature of Face 4.
    = Nose job- thinning of the nose bridge (?) and straightening up of the nose profile. [I really liked that nose because it wasn't straight and I thought that 'flaw' was really cute and charming, sad to see it go...]
    I am personally moon 1 face, and they did the exact opposite on the nose straightness. It was near straight and now there's a bump, come fetch it?

    (5)

  10. #10
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    872
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Sateisa View Post
    It was near straight and now there's a bump, come fetch it?
    It's so strange seeing them exaggerate your nose that barely had a bump on it (very slight if you really look close)...and straighten mine which had an obvious shape...I don't think at this point this is "Man it's the polygon count that made it look that way".
    (2)

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