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Mostly because players just skipped the trash anyway.
Still it evokes a sense of place, for example first coil really felt like you were raiding a physical space over the 5 turns

1) infiltrate a garlean research base
2) take the elevator down through the defence systems
3) reach the elevator to take you to the core of the ragnarok class ship
4) fight the defences on the elevator
5) reach the core and fight the ultimate guardian

Raids used to believable physical spaces, now eden and panda just send you wherever on a random story and have absolutely no discernible connection, hell P1-8 and P9-12 don’t even happen in the same time period