Yeah! And I wish we could use the monster marking ones outside of leves, but I'm sure that's coming with 2.0 lol
Yeah! And I wish we could use the monster marking ones outside of leves, but I'm sure that's coming with 2.0 lol
"Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl
I like this idea a lot. Sometimes you get people chatting in their ls and they forget to mention they're ready, it's just an overall useful feature.
I'm in favor of a ready-switch.
If they implemented calls again, the first thing I would do would be to reduce the volume of them to something really low, or just turn them off.
I really hated the whistle one god that noise was just awful... I swear those noises damaged my speakers.
OMG THE CUTENESS
They damaged my ears more than my headphones...
I'm completely in favor of a ready check. My experience with them in the past has been great. They shorten the stop/start durations between attempt at things like boss fights dramatically.
Also, as mentioned above, monster marking would be a very welcome addition!
Yea I really hope we get that cause I know at least for me there has been multiple times where I told a party member attack this mob but they attack a completely different one.
OMG THE CUTENESS
I like the idea. Right now, if people aren't ready, they go into action mode which prevents entering an instance. This works but can be confusing.
And to all those that say the current way is easy to understand, have you tried leading a party yet? When you ask if everyone's ready, you have to keep track of all the names and who said they were ready to find out who isn't then ask that person what's up. Having a system that tells you if someone is not ready or just not responding when make things a lot simpler on the organization side.
When all else fails, Heck the Bed.
Might be useful in 24 member party contents.
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