The current HQ system is perfect.. The problem is the Stats added for HQ are not good enough to warrant the effort.
The current HQ system is perfect.. The problem is the Stats added for HQ are not good enough to warrant the effort.
The only thing that really sucks it that the "Flawless" whatever items are all considered NQ despite being an HQ product.
but yeah other side of the coin, difficulty makes them rarer and they're supposed be rare, etc. etc.
even if your 99% that means you still have 1% chance of failure. you also have two variables a success or fail then that puts you to a 50/50 with with that 99%. precent does not equal odd's of making a HQ item.
But the chance of fail is very small with 99%. It is not exactly 50/50. You need to be very unlucky to hit this 1%.
60% of the time, it works every time.
The % and the randomness is quite odd somehow. Over the weekend, my fd asked me to sync hq accessories. He wants everything in hq and actually brought more than enough hq mats to me. Anyway out of the near 20 sync I had 7 sync busted at over 93%. Some even busted at 97 98. And ALL double down failed.
Then at last, still missing 1 hq amber ring for him. I had hq amber in pocket but no more hq ingot. I decided to give it a try and hq at 2x%
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