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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    A bit luck is in everything
    I like to see percentages like a 100-sided dice. If you have a succes rate of 95% it would be:

    You hit 1 = success
    You hit 2 = success
    You hit 3 = success
    .
    .
    .
    You hit 93 = success
    You hit 94 = success
    You hit 95 = success
    You hit 96 = failure
    (0)

  2. #2
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    You are comparing apples and oranges. Just both are fruits, doesnt mean its the same.
    (1)

  3. #3
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Nero View Post
    You are comparing apples and oranges. Just both are fruits, doesnt mean its the same.
    No, I'm using the term like most of the FFXIV community does.
    And to be clearer, I'm not expecting 100% when it's not 100% I am frustrated that all my hard work can be for nothing at the will of the game for the sake of time syncs and I am voicing my frustration through this forum.

    I logged in today, I had to double down and failed on 2 more HQ synths at 90%+ and one more at around 80% all 3 back to back and logged out because it completely ruined my mood to play. Shit like this will make people quit and I'm very close to doing so because hard work should be rewarded appropriately in a video game meant for fun and it is not. It's all based on random luck and when you get in a rut with bad luck it stops being fun and just makes you angry and when a game makes people angry they tend to quit.

    And to be clear, I am not saying that they should remove everything that makes people upset. There is a large difference between this and failing at things that are your fault so this is far different from anything challenge based since it's completely out of your control.
    (0)

  4. #4
    Player
    Raubahn's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    304
    Character
    Rauban Daz
    World
    Omega
    Main Class
    Fisher Lv 60
    its simple just use the right abilities to HQ 100%
    my friend does this to almost any Class specific weapon you think its luck? no its not its skill
    (0)

  5. #5
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Raubahn View Post
    its simple just use the right abilities to HQ 100%
    my friend does this to almost any Class specific weapon you think its luck? no its not its skill
    Read the rest of the damn thread please.
    (0)

  6. #6
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    There is a large difference between this and failing at things that are your fault so this is far different from anything challenge based since it's completely out of your control.
    This is where your logic starts to fail. you have a HIGH influence on the Progress, Quality-gain, Elemental-instability etc and in the end you will have a higher %. For some synths its easy as hell to get 100% at like 50% of the Synth, for the higher tier synths, which are above your rank, you can get 80-90% ( which is NOT 100 % like you said), so yeah you can fail. For Class-Weapons i had 40% so far at my best and actually i dont expect more than that. thats a pretty good chance to get a HQ, but i dont expect it to be.

    So how is it out of your Control? Because 99% can fail? Whats the point of 99%, if it couldnt fail? Do you get what i'm saying? You only can get in a bad mood about something, IF you expected more.

    I totally understand if you are frustrated, because something didnt work out... thats beside the point tho.

    What are you trying to craft anyways?... maybe you could give me the Mats and i will HQ it for you. Just an offer.
    (1)

  7. #7
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Nero View Post
    This is where your logic starts to fail. you have a HIGH influence on the Progress, Quality-gain, Elemental-instability etc and in the end you will have a higher %. For some synths its easy as hell to get 100% at like 50% of the Synth, for the higher tier synths, which are above your rank, you can get 80-90% ( which is NOT 100 % like you said), so yeah you can fail. For Class-Weapons i had 40% so far at my best and actually i dont expect more than that. thats a pretty good chance to get a HQ, but i dont expect it to be.

    So how is it out of your Control? Because 99% can fail? Whats the point of 99%, if it couldnt fail? Do you get what i'm saying? You only can get in a bad mood about something, IF you expected more.

    I totally understand if you are frustrated, because something didnt work out... thats beside the point tho.

    What are you trying to craft anyways?... maybe you could give me the Mats and i will HQ it for you. Just an offer.
    No offense, but you're completely misunderstanding my point. I will state it as clear cut as I can so you get what I'm saying.
    It is completely out of your control if you have to double down and lose it after getting 99% HQ chance several times in a row. Even if you have high influence on your success rate, sometimes you will be unlucky and you will fail. Unlucky is extremely frustrating it's like throwing away your time and effort.

    And to answer your question I was trying to make a +1 BSM tool with double melded STR for quality and I like to make my own things so I'll have to politely turn down your offer.


    Quote Originally Posted by Judge_Xero View Post
    Before I try and craft anything HQ I first use /random a few times to make sure the RNG is being friendly to me.
    After that, I turn my character to face the area of the sky where my Guardians Constellation would be.

    If you aren't sure where your constellation is, you can craft in the Market Wards. They are a Neutral Crafting Zone.

    Some people always craft in a special area, because they feel it is more lucky. But they are most likely (by chance) facing their Guardian.

    Or I could just be Trolling you all. Coin-flip
    I'm gonna go with trolling. No one believes that stuff anymore.
    (0)
    Last edited by AmyNeudaiz; 07-17-2012 at 12:50 AM.

  8. #8
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    It is completely out of your control if you have to double down and lose it after getting 99% HQ chance several times in a row.
    Do you have the Double down Wristlet?
    (0)

  9. #9
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Nero View Post
    Do you have the Double down Wristlet?
    That's besides the point.
    (0)

  10. #10
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by AmyNeudaiz View Post
    Spend a few hours gathering HQ mats. Spend a few more hours crafting HQ mats and this is what followed.

    1st.) Synth went great - 91% HQ chance - had to double down and it failed.
    2nd.) Synth went okay - 79% HQ chance - had to double down and if failed.
    3rd.) Constant fails during synth and 2 elemental instabilities - 65% HQ chance - had to double down but succeeded.
    4th.) Synth went better and 85% HQ chance - had to double down and it failed.
    5th.) Synth was horrible but had 100 free quality and 2 lucky successful synths - 58% HQ chance - Successful +1.
    6th.) Synth went great again - 89% HQ chance - had to double down and it failed.

    I'm sorry, but how the frack do you beat this RNG boss, I lose every time. I'm pretty shocked I haven't failed a 100% chance given my luck.
    So you agree my post was about as believable as this one?

    Pics or it didn't happen ^^

    Quote Originally Posted by AmyNeudaiz View Post
    I'm gonna go with trolling. No one believes that stuff anymore.
    I'll admit, I have good luck though with HQing. Even pulled off a few 7% Double Downs. But I almost never fail with any HQ % over 60%. I also never fail with 100%

    Do you have any ideas that would make the HQ system better? I'm curious as to whether or not it will change in 2.0.

    Maybe in your case, if they made it so that if the % was 89 or higher and it fails, you can choose to cancel and get your mats back instead of taking a NQ product. It's almost like making 89% the new 100%. Aside from losing your Shards, as long as you can hit 89%, you can keep trying till you get an HQ.

    Or like the Anchor Man reference, why not make it 60%? If you fail HQ @ 60% you can get your mats back. That way 60% will be the new 100%. Then we can add, if you Hasty Hand, you automatically get 60% HQ when using HQ mats.
    (0)
    Last edited by Judge_Xero; 07-17-2012 at 02:32 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

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