Quote Originally Posted by Priddy View Post
Awesome, thanks. I imagine this will probably be fixed in the next update to the benchmark, as they mentioned some upscaled textures didn't get ported over properly, and this seems like that issue. I upvoted that post, thanks again for the heads up.
Yes, I'm optimistic about them fixing it by release at least, given the most recent post. Still, it doesn't hurt to surface problems just in case they miss anything.