Quote Originally Posted by Somnolence View Post
Using FSR 1.0 in 2024 when FSR 3 already exists is cringe.
FSR 3 works only with DirectX 12 on PC ATM. So there are no supported(!) ways to make it work on a DirectX 11 engine. There is a very special FSR 2 version for DirectX 11. But i do not know how old it is and whether it is still available or not. AMD never opened it.

But maybe someone patches DXVK or so and integrates FSR into it. Another way could be CyberFSR.




Cheers