Hello, I am starting this thread because I want to bring attention to an aspect of the incoming update that I haven't seen anyone really discuss. At first it was supposed to relate to the recent PLL and the changes to Il Mheg and The Lost City of Ampadaor, but as I wrote more I found the post turn more into a general criticism.
Regarding PLL: while I for the most part agree that the changes in Elpis were good and I understand that the development team's vision is first and foremost, the changes in these other instances seem questionable in some places. This is only my personal opinion on the matter, so please do not assume I am saying this is only the right opinion to have. Please also feel free to share your opinions regarding these changes below.
Lighting changes
I have always considered The Lost City of Ampadaor to be very atmospheric and beautiful accompanied with its music, but the new version lacks the blue hue that went well with the foggy spore-filled setting. A similar thing was shown in the initial graphics upgrade showcase video, where the lighting in the areas was made too vibrant or the colour was altered and lost its original feel.
I am probably overthinking this one, but I also have a similar dislike with the boss arenas potentially being made overly vibrant like in this much older testing preview:
I don't think everything needs to be made extremely bright and saturated like the new Il Mheg appears, I know the game's current lighting system has a sort of gloomy feeling to it but I feel like it works and doesn't need to be altered this heavily. And I am aware many people disagree with this, but I feel like especially in some cases like Titania's arena it needs to be a bit more gloomy.
Another thing I noticed about the changes here was the removal of the rainbow rings in Il Mheg:
I feel like this is a very weird thing to remove, the vibrant rainbows rings are a part of Il Mheg's identity as it is supposed to be home to the fae.