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  1. #25
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,690
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AirisRay View Post
    snip
    Alright, mock me then.

    Show scenes that have nothing to do with the Occular, Amaurot or Varis's tent. Like that's gonna be useful to accurately compare anything.

    At least I now know who is serious about this discussion and who's just acting like a clown.

    ___________________________

    Quote Originally Posted by Fuyume View Post
    I don't think anyone is arguing that the lighting in XIV doesn't need an improvement, what we're saying is this ain't it. It's swung too far the other direction and now everything is *too* bright on characters, almost glowing. It looks great on the environments but they need to take another look at how lighting interacts with characters.
    Quote Originally Posted by Loggos View Post
    Yeah I have the feeling the new lighting was optimised towards better displaying the environment and that does look great, not gonna lie.

    It just doesn't really complement the characters for some reason.
    Landscapes and foliage that are modelled a lot more realistically probably need different properties to make them shine compared to characters that used to be and still are modelled in a semi-realistic style to avoid an uncanny valley look.

    The close up of Meteor in the benchmark trailer felt kinda unsettling to me because on the one hand he was still relatively stylised but he also had really detailed pores.

    It feels like with the characters the balance between realism (incl. textures and lighting) and the preservation of FF 14's signature art style is still off at the moment.
    I'm glad to see there's still sensible people in the Forums.
    (8)
    Last edited by DiaDeem; 04-17-2024 at 02:44 AM.