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  1. #1
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    I Feel a lot of these are just people forgetting the DT Benchmark uses new lighting and shaders. Yeah, it's going to change how your character looks.
    (3)

  2. #2
    Player Bun_Vivant's Avatar
    Join Date
    Mar 2024
    Posts
    206
    Character
    Bun Vivant
    World
    Halicarnassus
    Main Class
    Sage Lv 95
    Quote Originally Posted by Mosha View Post
    I Feel a lot of these are just people forgetting the DT Benchmark uses new lighting and shaders. Yeah, it's going to change how your character looks.
    And how many people have properly calibrated their monitor? I did that last year (using a Datacolor SpyderX Elite, because I was doing some photo editing) and the difference it made in how the game looks was striking. The game looks different on my spouse's OLED monitor as well.

    Obviously, things like lip shape aren't very monitor-calibration dependent. But the overall "look" of a real portrait definitely is.

    The point here, though, isn't that people shouldn't be unhappy with how their character looks on their monitor.
    The point is that your character may look very different on your monitor compared to how it looks on a properly-calibrated monitor -
    and I expect the devs are using properly-calibrated monitors. This may be a source of some of the complaints.
    (2)

  3. #3
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    570
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Bun_Vivant View Post
    And how many people have properly calibrated their monitor? I did that last year (using a Datacolor SpyderX Elite, because I was doing some photo editing) and the difference it made in how the game looks was striking. The game looks different on my spouse's OLED monitor as well.

    Obviously, things like lip shape aren't very monitor-calibration dependent. But the overall "look" of a real portrait definitely is.

    The point here, though, isn't that people shouldn't be unhappy with how their character looks on their monitor.
    The point is that your character may look very different on your monitor compared to how it looks on a properly-calibrated monitor -
    and I expect the devs are using properly-calibrated monitors. This may be a source of some of the complaints.
    They were also likely designed at a very specific graphic setting too that the devs use that will vary based on the individual PC/console, and not to mention individual driver settings too. Granted that doesn't erase everything people are complaining about and are right to ask for, like Keeper fangs back and some of the scale issues and the like. But a lot of the complaints are very much lighting/shader and display option subjective. At least I have to assume that is the case because so many of these before and afters have me sitting there going 'They are literally the same just upscaled'.
    (1)

  4. #4
    Player
    DekaiTsuna88's Avatar
    Join Date
    Apr 2024
    Posts
    9
    Character
    Lala Rin
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mosha View Post
    I Feel a lot of these are just people forgetting the DT Benchmark uses new lighting and shaders. Yeah, it's going to change how your character looks.
    It's.. not. Literally the all character models had changes. Some race and face combination fares better, while some others looked like the person handling the rework doesn't even look at the original as reference or something. A lot of unnecessary changes were introduced. A change in eye texture or lips shape is not about lighting and shaders.
    (22)

  5. #5
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by DekaiTsuna88 View Post
    It's.. not. Literally the all character models had changes. Some race and face combination fares better, while some others looked like the person handling the rework doesn't even look at the original as reference or something. A lot of unnecessary changes were introduced. A change in eye texture or lips shape is not about lighting and shaders.
    Where did I say "all" in my statement?
    (1)