


I'm not insulted, don't speak for me and Hyrist has a valid point of view on the subject, albeit taking the examples a little too literally.wow really i mean comon, your just ridding coat tails now. i wasnt the one who compared it to a job first i was just giving amy i better example similar to what she posted. you may not have noticed this but really your insulting amy not me but w/e not like we play on the same server anyways or that i care that you "dont want to play with me" bcz guess what this isnt kindergarden and no you dont have all the cookies.



Immature reaction to my post:
Mature reaction to my post:wow really i mean comon, your just ridding coat tails now. i wasnt the one who compared it to a job first i was just giving amy i better example similar to what she posted. you may not have noticed this but really your insulting amy not me but w/e not like we play on the same server anyways or that i care that you "dont want to play with me" bcz guess what this isnt kindergarden and no you dont have all the cookies.
Malix, you took my statement personally, and I apologize. The usage of the word 'you' was a general sense, not a personal attack.
However, on the subject of 'cookies'. I'm not interested in the cookies. I'm interested in the company I keep. That's the standard I run by.
I'd rather still be working towards loot with a group of friends that I enjoy playing with in spite of our losses, then sitting here in Quad Melds, Darklight and a Relic weapon by keeping company with people who tick me off, but are good at the game. Ultimately, when I'm done with this game, what I'll be left with is memories, not the loot. While I'm still playing, the items that I obtain will be either enriched or tainted by those memories of obtaining them and using them. A Darklight obtained by a run that pissed me off will always look dirty to me. Where as a chance item that was won by blind luck with friends I enjoy, but may even have been holding me and others back will feel all the more triumphant.
I enjoy the challenge of imperfection. I also enjoy the personal interaction with my friends and LS mates as we work together to improve each as individuals with our own goals and desires.
I'm almost going to regret putting down my Hart +1 when I get something superior, and I'll probably bust a few more of them trying to make an Epic Hart +1 with a bunch of crazy melds on it, just to play around with occasionally and hang up in my House once we get weapon's racks and housing in 2.0.
So, back on topic. The craze of people who want to rush for loot, to me, have their priorities different than I do. I view those priorities as skewed away from what you should value as a human being, but I do not begrudge them for it. I'm content to wait until I find someone more accepting, or even of similar views to my own.
In the meanwhile, I continue to do what I can to improve myself until the opportunity knocks. Plenty of materia in the game to detonate, after all.
I'm not a rocket scientist or anything but it sounds like she's insulting you.To which you just crossed the line between game and employment, which really means I don't want to play with you anyways.
Please try to remember that this is recreation, and not, in fact, a job. I work two jobs already and I most defiantly do not treat FFXIV as a third.
More over, this is more like high school cliques than it is either of those examples. 'Being flexible' excuse is irrelevant if the job is done and the job is done well.
Class stacking = Racism isn't adequate because in most situations, this isn't an irrational hatred.



1 PLD 1 DRG (me) 2 BRD 2 WHM 2 BLM.Really im curious as to what setup you used and how you were able to predict when he tps while dodging the plumes and somehow manage to kill the tons of adds he spawns and managing to pull off 17min run. I'm just curious cuz ive never seen it done but i suppose its possible?
PLD sets up so that Chimera's ass isn't in the sand traps which allows me easily combo and keep constant dps on Chimera. BLM's and 1 BRD on the rear end of Chimera. BLM's Fire > Fira the adds and BRD buffs and heals the BLM's while keeping dps on Chimera. WHM's on the other side so they aren't out of range to heal the PLD and BRD keeps up MP song for WHM's while DPSing Chimera and picking off stray adds that the BLM's miss.
It's easy if you stay on the side of Chimera against the wall, if you keep getting hurt there's Life Surge and Second Wind if not then all the more to you, just keep an eye on the log and it's not a predicting game, more of a "are you paying attention" type of deal. Also, I never mentioned 17 minute runs. This was a normal speed run with a pick up party.
Ta-da it's a non-BLM stack.
Also this works too.
Actually we did the fight with MNK's. Never got hit from poison because stun effects are a lot more frequent than they are before since the hotfix. Chimera didn't get much of an opportunity to get his Scorpion Stings in. We took it down much faster than a BLM burn party. I think we might use that setup when we start doing the 17 minute speed runs. WAR/MNK setup in hopes to get the tail off.
Overall, melee can fight Chimera just fine. BLM is just safer, that is all.
And to this:
No, this is not an insulting remark.
I see what your saying wi th still keeping some blms less optimal but i guess it gets the job done. from my understanding you were stacking melee but it looks like you only went with one which is fine i suppose. For the seond comment i was refering to the entire qoute(mostly the first sentence) and obviously her talking about class stacking isnt an insult but i thought u knew what part of that i ment.1 PLD 1 DRG (me) 2 BRD 2 WHM 2 BLM.
PLD sets up so that Chimera's ass isn't in the sand traps which allows me easily combo and keep constant dps on Chimera. BLM's and 1 BRD on the rear end of Chimera. BLM's Fire > Fira the adds and BRD buffs and heals the BLM's while keeping dps on Chimera. WHM's on the other side so they aren't out of range to heal the PLD and BRD keeps up MP song for WHM's while DPSing Chimera and picking off stray adds that the BLM's miss.
It's easy if you stay on the side of Chimera against the wall, if you keep getting hurt there's Life Surge and Second Wind if not then all the more to you, just keep an eye on the log and it's not a predicting game, more of a "are you paying attention" type of deal. Also, I never mentioned 17 minute runs. This was a normal speed run with a pick up party.
Ta-da it's a non-BLM stack.
Also this works too.
And to this:
No, this is not an insulting remark.



No, I said Melee works and I gave you my example. I also quoted Velhart's set up since it's all MNK and it's an even better example to my point.I see what your saying wi th still keeping some blms less optimal but i guess it gets the job done. from my understanding you were stacking melee but it looks like you only went with one which is fine i suppose. For the seond comment i was refering to the entire qoute(mostly the first sentence) and obviously her talking about class stacking isnt an insult but i thought u knew what part of that i ment.
Also, I fail to see how the first sentence is insulting to me. I wasn't the one who brought up employment.
Last edited by AmyNeudaiz; 07-17-2012 at 06:23 AM.
Oh boy, no wonder some of you don't get invited as DRG.

You can't really stick to a one job mentality in a game where your character can play any job. The game is designed and balanced around that fact, and certain fights will always have some jobs perform better.
If you were allotted one job, the roles would be much more defined and you would get less jobs. (What's the point in having 20 jobs if 6 get the job done, a question you can even ask in a game where you can level any job)
Is BLM/THM the best way to do Ifrit(Hard)? Not really, it is safe though.
If you do prefer to have one job, you limit the content you can participate in and limit the availability of that content to you. If a group has all the DD's it needs and requires a BRD then you're unable to participate. If you want to PUG Hamlet, most people require the DOH/DOL jobs.



Actually, currently, the game is designed around the concept of creating a challenging yet winnable fight with 1 of each current job in the party plus a flex spot. That's how the actual designers of the game balance and play-test the game.
This is evidenced in their Howling Eye Trailer.
So yes, it's very possible that you can stick to one Class in this game and be successful. (Albeit, slower.)Will there always be better classes for specific fights? Sure, but that's irrelevant to the fact that the fights are conquerable with a varied set up. Being denied content is due to job saturation and player efficiency obsessions, which usually end up as a false pretense anyways. It's a player issue, not a design issue.
A competent, geared DRG will out-damage an incompetent or under-geared BLM in most cases regardless of context. The issue is of course people are tossing out invites before meeting or knowing the persons in question - thus is the dangers of PUGs to begin with.
I do not consider DoL&H to be full on classes in their own right for battle combat, Hamlet being an exception. The content for the most part for those sections are exclusive of each other. Having them is beneficial as much to those who stick with single combat classes as multiple.
I'm well aware of the mentality of Pick Up Groups. But the concept behind them is efficiently obsessed to the point of exploitation, if they can reach it. BLMs and Garuda were the perfect example before that was patched. Even Chimera was adjusted to make it more difficult for non-melees.
Issues with party invites, however, should fall by the wayside with Content Finder if it operates properly, which makes this conversation moot.

We aren't, or I'm not, arguing efficiency or situational choices (being, shit BLM vs awesome DRG)
If you have one job, you limit your availability. If you only play DRG, and your group has 4 other DD's, then someone will always be sitting, especially if they have limited jobs as well. This can be compounded by the fact you may not be as good as someone else and sit even more. I would personally rather participate than play one class; especially true for PUG events as DD spots are usually limited when those are formed.
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