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  1. #1
    Player
    SeaSalt-IceCream's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    14
    Character
    Roari Huntley
    World
    Bismarck
    Main Class
    Bard Lv 100

    I tried to fix what I could with the tools I had, but nothing could fix his smile.

    So, I saw the post from Yoshi-P and I'm glad they're addressing the texture issues and lighting concerns. I hadn't posted on here yet because I wasn't entirely sure how to give constructive feedback on midlander face 6 and honestly posting on the forums scares me but also I can't very well say I'm unhappy with the end result if I don't try to give some form of constructive feedback so bare with me!

    https://imgur.com/a/aljvgjK

    Here is the fix, left is what my wol looks like currently, the middle is what I loaded into the benchmark, and the right is what I did editing with in the benchmark.
    As many people suggested the creator's lighting was old and didn't work with the next character textures. So I did some tweaks in the creator, fixed his skintone (I added more pink tones to his skin, i gave him large iris size instead of small). I gave him makeup - added some pink blush and lipstick in order to try and get some blood flowing in his cheeks.

    However nothing I could do could fix his eyes, eyebrows and smile because the lip and eye shape is different and the eyebrow texture seems too thin and doesn't go far enough across his brow and the smile animation in every instance the mouth looks off - wider I guess?

    This made something that I considered a charm-point into unsettling and creepy? Of course I'm really struggling to explain how exactly its not right if its an animation or shape issue I honestly don't know about face modelling to tell - which is why I refrained from saying anything here, but I'm hoping some screenshot examples maybe someone with more know-how than me might be able to discern why the problem is.

    Current:
    https://imgur.com/f4fInlZ
    Benchmark
    https://imgur.com/gu81qfI
    Current:
    https://imgur.com/7a3Pjvb
    Benchmark
    https://imgur.com/BYbT4aH

    (Sorry I hope the screenshots explain better than I am, I realise this isn't the most constructive feedback)
    (3)
    Last edited by SeaSalt-IceCream; 04-19-2024 at 10:35 PM. Reason: Alas embedding didnt work so i just left them as links

  2. #2
    Player
    Doopliss's Avatar
    Join Date
    Jan 2016
    Posts
    315
    Character
    Reverie Arbeau
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by SeaSalt-IceCream View Post
    ...So, I saw the post from Yoshi-P and I'm glad they're addressing the texture issues and lighting concerns. I hadn't posted on here yet because I wasn't entirely sure how to give constructive feedback on midlander face 6 and honestly posting on the forums scares me but also I can't very well say I'm unhappy with the end result if I don't try to give some form of constructive feedback so bare with me!...
    Although they use a different face, user Tamlen gave a great breakdown for some feature changes in another thread, that appear to apply to many of the male Midlander faces and which might be a part of what's affecting his impression (Benchmark version on the right):
    Quote Originally Posted by Tamlen View Post


    Here SE made the nostrils bigger, the philtrum smaller, the lips no longer have the tubercles, the oral commissure is less pronounced/barely visible, the bridge of the nose has changed entirely, the nostrils are wider and rounder, epicanthal folds were shortened and receded.
    Here's another picture of the same face, both using nose 6- before and after 7.0's changes.

    Some races have a nose that was taller before and gets noticeably shorter after, or the opposite issue of this image.
    The epicanthal fold change is particularly very noticeable on most male Midlander faces to me. That, along with the change of either where their eyelid rests, or the position of their pupil, gives them a more "vacant" feeling expression all around. The new rigging has also been reported to be buggy in many places.

    They point out even further details on their own post, such as the eyelash changes and details for other races, but I did not want to force too much of this user's personal voice on a thread they are not involved in of their own accord. Though I think their detailing is very beneficial.

    If this appears to be out of etiquette for the forums, I apologize and will delete this post. In spite of how often I've been posting lately, I'm still quite unused to these things, haha.
    (2)

  3. #3
    Player
    SeaSalt-IceCream's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    14
    Character
    Roari Huntley
    World
    Bismarck
    Main Class
    Bard Lv 100
    Quote Originally Posted by Doopliss View Post
    Although they use a different face, user Tamlen gave a great breakdown for some feature changes in another thread, that appear to apply to many of the male Midlander faces and which might be a part of what's affecting his impression (Benchmark version on the right):

    If this appears to be out of etiquette for the forums, I apologize and will delete this post. In spite of how often I've been posting lately, I'm still quite unused to these things, haha.
    Thanks! Honestly yeah this is probably it, when I first looked at my wol in the benchmark all I could think of is that he looked "Undead and soulless" Which - is not constructive at all, so I refrained from posting.

    I hadn't seen many people comment on midlander 6's face so I did want to like show examples of changes in case it was missed but overall I have the same complaints I think.
    (1)