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  1. #1
    Player
    CrossVs's Avatar
    Join Date
    Aug 2022
    Posts
    3
    Character
    Cross Vs
    World
    Adamantoise
    Main Class
    Monk Lv 90

    Graphical Update Feedback [Face paint Male (Miqo'te) eyes]

    Face paint (eye-makeup) renders on top of eye details for certain male faces

    Removing details from the eyes removes a lot of detail from the face making the face look much lower quality, and in some combinations change the shape of the eyes. I do not think this is intended behaviour.
    When bright colours are used on the face paint it starts revealing polygons around the eyes and eyelashes, making it look much lower quality compared to using no face paint in that area.

    This does not appear to be a problem for the female faces I compared with as their eyes seem to be modelled and textured in a different way.

    The new graphics use different kinds of faces for some males. Especially around the eyes it looks much better than the old graphics, but I wish this gets a bit more attention as there seems to be too much inconsistency between face paint and eye details/makeup for the revamped faces.
    The new details (and makeup for some faces) around the eyes look great and should stay on top of face paint at all times, otherwise the size/shape gets changed no longer looking like the old graphics faces.

    Ideally face paint will try to follow similar patterns to the old graphics with the size/shape of eyes (or better) while keeping the higher quality details around the eyes visible. We dont want to change everyone's faces/eyes in size and style too much compared to old graphics.

    This applies to most Male Viera/Miqo'te faces from my findings
    I'm personally mostly concerned about Miqo'te male "Face 3", here is what I found:

    (white face paint at light opacity is applied to half the face to compare the two sides of the face)
    Example of face paint behaviour on Miqo'te male faces:


    Face 4 behaves much better but a small amount of contrast is lost in certain spots
    Face 3 lost all definition and looks poor quality/completely different eye shape


    My Warrior of Light old vs new graphics:
    Please dont make face paint overwrite the details from the eyes I wish to use face paint to add details to the eyes instead of removing them.
    I love adding colours, but with the current status of the graphical update I would have to remove colours to keep the desired details from the eyes.

    My Miqo'te looks increadibly high with the smaller eyes in the New graphics when the eyeliner and other eye details/makeup are removed by the face paint.

    New Old No face paint

    I do like the new Miqo'te "Face 3" eyes they are very pretty and feel slightly more feminine kind of what I imagined the low resolution version of the old graphics was intending to be. It just doesn't seem to apply face paint the same was as the old face used to do.
    (3)
    Last edited by CrossVs; 04-16-2024 at 05:08 AM. Reason: Formatting

  2. #2
    Player
    Remma-demma's Avatar
    Join Date
    Apr 2024
    Location
    Old Sharlayan > Ul'dah
    Posts
    1
    Character
    N'ephele Iris-tia
    World
    Ultros
    Main Class
    Scholar Lv 100

    Totally agree

    I noticed this as well, the eyeshadow covers a lot of the eyeliner / definition and makes it look off in general.

    Sorry these aren't the best images but, here's my guy now



    And then the update without / with his eyeshadow





    It's not awful but his eyes kinda get lost imo. Maybe that's my fault for using yellow though...



    Since it's not as much of a problem on other face molds I hope it's an oversight they'll look at again.
    (1)