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  1. #51
    Player
    OogaShaka's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Deosil Widdershins
    World
    Halicarnassus
    Main Class
    Scholar Lv 100
    What i don't understand is the way SE makes it seem like they have to move the earths orbit to do simple changes to 7.0 graphics . I have played many mmo's and even the worse ones of the bunch had sliders for most things on the characters. It's really not acceptable in 2024 and i don't want to hear about the sky is falling "spagetti code" that your team (looking @ you Yoshi) has had 14 ....YEARS to fix. It's disgraceful and your own fault if it's hard to adjust because YOU made it that way. ...end rant...
    (9)

  2. #52
    Player
    Moonsprite's Avatar
    Join Date
    Feb 2019
    Posts
    117
    Character
    Evie Serenity
    World
    Coeurl
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tempestwolf79 View Post
    I have to say when playing with the character creator in the benchmark, I was very disappointed in the best size options for the female Hrothgar.

    The bust feels very small for the frame, to me. As a larger woman myself, it just felt off to me. Also I feel our introduction to the race in the last content patches for the current game. was misleading as Tural appears to be sporting a C-D cup and players are only allowed at best an A-B cup currently in the benchmark.

    The thing about the character creator is that you can’t really judge what your glamour in game is going to do to your character. The way the models work is they switch out the entire torso and your bust size will change to whatever they want despite your actual character size (you may already know this). It may be that in certain outfits you will be slightly larger. It really hasn’t ever been consistent. The character creation version in their racial gear looks pretty consistent with their reveal video though.
    (9)

  3. #53
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Moonsprite View Post
    The thing about the character creator is that you can’t really judge what your glamour in game is going to do to your character. The way the models work is they switch out the entire torso and your bust size will change to whatever they want despite your actual character size (you may already know this). It may be that in certain outfits you will be slightly larger. It really hasn’t ever been consistent. The character creation version in their racial gear looks pretty consistent with their reveal video though.
    Ugh, the number of times I had my Femroe's size 100 bust cut in half by a body piece is crazy. I'd be all for making Hrothgals curvier but it probably wouldn't make much of a difference.
    (5)
    Last edited by Reinha; 04-21-2024 at 04:42 PM.

  4. #54
    Player
    Rudje's Avatar
    Join Date
    Aug 2022
    Location
    taken by a strange mood
    Posts
    149
    Character
    Shayun Ragara
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Yeah, until they fix how a lot of armor just does not care about the character's bust data there's not really a lot of point in trying to get a wider range. I'd also like it, it's just unlikely to matter in the end.
    (2)

  5. #55
    Player
    Ancalagon_Blacktalon's Avatar
    Join Date
    Feb 2022
    Location
    brooding, somewhere
    Posts
    129
    Character
    Ancalagon Blacktalon
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by OogaShaka View Post
    What i don't understand is the way SE makes it seem like they have to move the earths orbit to do simple changes to 7.0 graphics . I have played many mmo's and even the worse ones of the bunch had sliders for most things on the characters. It's really not acceptable in 2024 and i don't want to hear about the sky is falling "spagetti code" that your team (looking @ you Yoshi) has had 14 ....YEARS to fix. It's disgraceful and your own fault if it's hard to adjust because YOU made it that way. ...end rant...
    they have 14 years of tech debt and they get to do the dreaded "upgrade in place" that is the bane of many projects. ARR is a Big Deal in saving the game because most in-place updates fail catastrophically or are bandaids that do nothing. But having to make it in, like, a frantic two years means that decisions were made for then and not for "ten years from now", when the question at the time was if the game would even last another year.

    So, would you like them to halt all expac and feature progress to work on the code? I think we all know what the general reaction to that would be.

    This is the eternal tug of war of code updates - it would be faster and better to shut the project down entirely to fix everything, but they literally can't do that, so they have to try to work out how to make it better without breaking absolutely everything...over a decade after all the code was written, and quite likely that many of the original writers are no longer around to consult. They'd be reading gibberish and also knowing that any changes they make can cascade over a decade's worth of content. You also have all of the modelers, animators, riggers, texture artists, environmental artists trying to juggle this (over a decade's worth of visual content) and a new expac too. It also wouldn't surprise me if a good amount of the pain points that brought about this update was with their internal tooling, which probably would've been done at the same time as the game itself and likely has 14 years worth of bandaids plastered on top of it. Stuff like "characters don't physically hold objects in cutscenes" and "estinien putting his foot on a railing was really expensive" and such, though I can't say how much of that is the animators dealing with the quirks of their tools or the engine itself just noooooot being able to handle that nonsense gracefully.

    It bugs me a lot seeing posts like these, and repeatedly seeing posts like these by people who clearly have never suffered the hell of this kind of process. I go on these forums to escape my eight-hour work days of dealing with thirty-year-old code that my team gets to try to re-implement with no documentation and literally none of the original programmers within the company to get help from, while also dealing with the quirks of the original system still being up, so our company doesn't completely fold.
    (2)

  6. #56
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Reinha View Post
    Ugh, the number of times I had my Femroe's size 100 bust cut in half by a body piece in crazy. I'd be all for making Hrothgals curvier but it probably wouldn't make much of a difference.
    I always disliked this. What even is the point of a boob size slider if they're reverted to a (inconsistent) default based on what you're wearing...

    PS: it kinda happens on male characters too, some armor makes my Roe look thinner, others make him look obese. Last year's Moonfire outfit makes my Hroth's chest look uncanny flat like a Lego figure.
    (4)
    Last edited by Allegor; 04-21-2024 at 04:41 PM.

  7. #57
    Player
    juicybug's Avatar
    Join Date
    Jan 2020
    Posts
    465
    Character
    Sophia Bettencourt
    World
    Sargatanas
    Main Class
    Red Mage Lv 91
    I hope they reduce or alter the waxy/oily look to their body fur. Or pair it up/have it similar to the hair on their head.
    I hope it would be altered or greatly reduce, because right now the only way to hide it, is to choose the white fur.

    (5)

  8. #58
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,908
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Fem Hrothgar arms have a seam and are polygon shaped when they raise their arms, no doubt because the designers made their shoulders unnaturally large & didn't take a second to smooth out the edges or fix the shoulder proportions....

    I posted this issue in the bugs forum, hopefully the shoulder shape will be finally adjusted and the edges smoothed.
    https://forum.square-enix.com/ffxiv/...87#post6474987

    Screens of glaring issue.
    (7)

  9. #59
    Player
    LLSmoothJ's Avatar
    Join Date
    Aug 2013
    Posts
    373
    Character
    Xiaomu Xiang
    World
    Midgardsormr
    Main Class
    Ninja Lv 99


    This pic here makes me a bit sad.

    The reddish Hrothgal here has a decently size bust. Wouldn't it kill the team to allow us to get this size for our own? And for those who don't like it, it's not like you're losing anything. Options are always nice.
    (7)
    Last edited by LLSmoothJ; 06-11-2024 at 08:29 AM. Reason: Formatting.
    Quote Originally Posted by sagacious
    If I seen a cut scene I immediately skipped it, because after saving the whole world I am demoted to babysitting an idiot.

  10. #60
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,584
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Allegor View Post
    I always disliked this. What even is the point of a boob size slider if they're reverted to a (inconsistent) default based on what you're wearing...

    PS: it kinda happens on male characters too, some armor makes my Roe look thinner, others make him look obese. Last year's Moonfire outfit makes my Hroth's chest look uncanny flat like a Lego figure.
    Probably has something to do with the fact that we're all Lego people where gear replaces our body parts instead of it being layered on top. Perhaps not everything imports the character creator values properly, but that's pure speculation on my part. As someone who always uses close to minimum bust slider it annoys me as well when gear like the Eden maiming chest expands the chest area quite a bit.
    (2)

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